over 5 years ago - Mox - Direct link

@JustLoveHnS for one, I just want you to know that I’ve read this entire post and very much like the ideas that you’ve posted here. You clearly understand skill design for this type of game. I’ve shared this with our dev team and even though Black Hole may not be the first skill that we go back and readjust I’ve saved this to our skills document that we work out of for future reference. Thanks for taking the time to ideate and write this post :slight_smile: