Original Post — Direct link

I'm a new player to Last Epoch and has a question about what stats effect the damage of the lightning bolts created by the Tornado skill node Charged Storm and the Maelstrom skill node Power of the Storm.

The description text for these nodes says that increases to spell damage and lightning damage will effect them, but I'm wondering if this only effects the specific affixes "x% increased spell/lightning damage", or if this will work with other similar modifiers as well.

Namely:
Does +X Adaptive/Lightning Spell Damage work?
Does increased critical strike chance/multiplier with spells work?
Does X% increased cast speed work?

If anyone has the answer to any of these questions I would really appreciate it, and sorry if this information is already available, I was unable to find it in my searching.

Thank you!

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about 2 years ago - /u/ekimarcher - Direct link

Originally posted by kresh4n

Sadly both skills do not share same subskills and therefor will scale differently. Indeed both will scale off of spell and lightning spell damage but maelstrom one will also benefit from attunement (4% per point IIRC).

You can check them here: https://www.lastepochtools.com/skills/

Non-specializable triggered abilities which were created by another skill, use that skill's attribute scaling. Usually we try to put the same scaling on the tooltip for the sub-skill as an indicator that it is the same but really it is just passed along.

about 2 years ago - /u/ekimarcher - Direct link

Originally posted by Zamirot

not true for a lot of melee attacks that proc spells.

Exemple : mana strike, tempest strike etc

All non-specializable sub skills inherit attribute scaling from the parent ability.

about 2 years ago - /u/ekimarcher - Direct link

Originally posted by Zamirot

humm mana strike for exemple scale from flat melee damage meleedamage% but the spark charge node scale from spell flat and spell damage% right ?

Since mana strike is a melee attack that proc a spell (spark charge).

Yup. I was talking about attribute scaling. Like 4% increased damage per intelligence that you see at the bottom of the skill tooltips.