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This is one thing about LE that honestly has just never felt balanced correctly. Kinda thought this would be adjusted by now tbh. There are so few ways to mitigate enemy dots that they have no business being so OP. At higher corruption pushes it makes the few DoT mitigation mods literally required on most builds it just kinda feels sad. I think a gentle rebalance here would make the game a lot better. Either lower the damage or increase variety for ways to mitigate. Somethings gotta give.

Im not alone in this right? What do yall think

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about 19 hours ago - /u/ehg_trasochi - Direct link

Originally posted by trickyjicky

Yeah im really hoping it works with experimental mods as well haha. I might have to revisit my zombie belt build if so

It does work with experimental affixes, and with set affixes too.