almost 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/903950/announcements/detail/2542794099105587762]here[/url].
almost 4 years ago - pogosan - Direct link
The new update is here!

We've decided to try a new format for the changelog, which should highlight the important changes and things you've specifically been asking for, instead of a huge list of every small thing we did. Let us know what you think!

We'll also be posting a big devlog tomorrow, providing more details on the bigger features, their purpose and balance decisions. Expect some hotfixes in the next few days and we're also working on a follow up patch for Volcanic with even more new features.

Maps
  • Added Volcanic Hard map along with new Creature and two new Resources
  • Harvestable Lava Lakes appear on Volcanic along with corresponding Resource and a Container
  • Lava now deals damage to players and walkers
  • 4 new Volcanic Lootsites added (one with a chest to drag, one platformer with a chest on the top, one with a giant rock to mine and one burnable)
  • Lava Pools cooled down on Sleeping Giants, Lava resource is exclusive to Volcanic map now
  • Fixes and balance of resources on Crater map
Walkers
  • Added new Walker: Domus - Large walker with walls and doors
  • Fixed steering levers placement checks to forbid meshing
  • Fixed stacking bonuses for various modules and added detailed descriptions to modules with current bonus of selected stack visible
  • Rebalanced weight cap for walkers - Made them more in line with what each walker’s function is supposed to be and fixed obvious wrong values
  • Fixed collisions and spawn points on Mollusk Walker
  • Fixed getting stuck inside walkers during construction
  • Tool and gun pod cost balanced, fixed toolpod collision
  • Fixed quite a few objects colliding with camera
  • Fixed walker construction colliding with support beams and suspension
  • Added walker search bar to world map
Creatures
  • Killin - new flying monster added to Volcanic map, source of Feathers resource
  • Fixes in Nurr’s fight and return to spawn point
Weapons
  • Added full set of Firestone weapons, crafted with Lava resource
  • Added throwable and siege Lava Bombs
  • Added Floating Mine
  • Added Explosive projectiles for Repeater and Ballista
Players
  • Added reserved slots for clans who own a tile. Always active while proxy is there.
  • New balance of weight for equipment and placeables - Most were never properly set and were obviously wrong compared to each other
  • Tweaks in offset camera settings for player, implemented dynamic fov
  • Disabled sprinting while crouching bug
  • Fixes in animations, mostly for two-handed weapons
  • Few combat fixes, mostly regarding blocks
Other fixes and improvements
  • Optimized time in which player gets migrated from burnt tiles
  • Fixed exploits with cancelling enemy’s safelogout
  • Added Furniture set containing light sources, chairs and tables
  • Fixed UI’s time to respawn on walker with Bullrush Module stacked
  • Fixed issue with only one light source in area actually giving light
  • Disallow building on base that is being packed
  • Proxy activation timer visible on world map
  • Fixes in Ancient Fabricator regarding its functionality
  • Disabled invalid crosshair for throwables
  • Updated Walker Modules icons
  • Always spawn Ancient Crafting Station on private servers
  • Few optimizations in low/medium quality settings
  • Displaying a message in queue when the tile is currently offline
  • Minor fixes in tutorial
  • Other tweaks and fixes





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