almost 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/903950/announcements/detail/2758968785710538643]here[/url].
almost 4 years ago - pogosan - Direct link
The Community Update will he posted in a few hours, but we wanted to share the patch notes now!

Mounted weapons and tools
  • Re-balanced Scattershot Gun mechanics, improved aiming lines and did a small balance pass on the ammo weight. With its newfound effectiveness, it was logical to slightly increase the ammo weight from 0.14 to 0.3 kgs.
  • Fixed bug which caused the scattershot pellets to destroy each other upon shooting with the Scattershot Gun.
  • Fire Bolts and Hellfire Bolts are now available to use with the Remote Ballista.
  • All new explosive ammo is available to use with Remote Ballista.
  • Fixed bug which made it so kills with the Remote Ballista would not credit the walker pilot and would not reward the killer with experience points.
  • Ballista weight changed from 1.72kgs to 50kgs, to make it more in line with other mounted weapons.
  • Crane health points raised from 450 to 9000 to better match it’s tier and required materials.
  • Lava fuel is now available to use with Hose Station. It allows players to create puddles of fuel, which can then be ignited with fire sources.

Mechanics
  • Containers with explosive materials inside them can now be detonated. Be it actual Container, Walker Storage or Ammo Rack among others.
  • Effigy in Rupu Camps now requires all camp guards to be killed before looting.

Walkers
  • Added new Walker Wings: Skirmish, Rugged and Raider Wings, available to most Walkers.
  • Expanded use of Heavy Wings to more Walkers other than Mollusk Walker.
  • Added New Walker modules: Fireproof, Harpoon Protection and Pack Speed.
  • Added Wing Power statistic visible to all wings, representing the acceleration gain in comparison to standard wings.
  • Fixed an issue where objects under Schmetterling Stairs could not be accessed. Blocked building under Schmetterling Stairs.
  • Fixed an issue with transferring Walkers to a clan related to the Favorite Walkers system. Now the player will be prompted with a confirmation warning that the Walker will be unmarked as personal preferred.
  • Removed Worm Scale requirement from Walker Legs, and iterated on recipes to utilize other resources instead. This means Heavy Legs should now be available to be built.
  • Walkers in Private Servers will no longer automatically log out.
  • Allowed placement of Walker Parts even when they collide with the ground. This should make it so players have an easier time rebuilding Walker Parts without having to move the Walker around too much.
  • Protection bubble logic has been reworked, both visual and mechanics wise. It should now scale with the size of Walker parts, and objects built onto the Walker. Improved spawn protection bubble logic so that it will no longer break on it’s own.
  • Fixed walkers physical destruction.
  • Updated walker construction sites collision preset. Walker under construction will block other walkers trying to collide with it.
  • Fixed improper Walker Upgrades crafting time.

Characters
  • Characters can now be set on fire.
  • When flying with a Wingsuit, players can no longer use their grappling hook. This is done to prevent several grappling hook exploits.
  • Fixed a bug which allowed players to use a bandage while reeling out using their grappling hook.
  • Fixes for crawling animation in KO state.

Equipment
  • Added Gas Mask, a head slot accessory that lowers damage from gases. When players are in a gas cloud, taking gas damage, the Gas Mask durability will go down.

Melee Weapons
  • Rebalanced Wyndan and Bouldercut(T5) weapons, in order to differentiate from Nibiran(T6). Resource requirements within tier have been kept consistent. This rebalance is done in order to uniformalize the difficulty for obtaining weapons within the same tiers, as different weapons from the same tier(with similar stats) had a big jump in the recipe for no reason.
  • Nibiran weapons now require Nibiran Ingots to craft.
  • Fixed inconsistencies in vitamin requirements for T5 and T6 weapon crafting.
  • Removed T4 resource requirement from both T5 and T6 weapons (namely, Ceramic Shards).
  • Removed Worm Scale resource from T6 Quarterstaves.

Crafting Stations
  • Added a new crafting station: Obsidian Machine. Allows players to craft Lava Fuel.

Crafting Recipes
  • Added a new recipe: Nibiran Ingots, crafted in Advanced Furnaces, requires Iron Ingots and Nibiran Mineral to craft.
  • Added a new recipe: Lava Fuel, crafted in Obsidian Machine. It can be used as fuel in Furnaces, or as ammo for Hose Station.
  • Removed Worm Scale resource from all recipes, as it is not yet available for players to acquire.

Clans and Permissions
  • Fixed a bug allowing Veteran and Officer clan rank to embark and travel with Walkers assigned to higher ranks.
  • Allowed Walker and structures permissions to be edited without needing to transfer the Walker/structure to the clan.
  • Implemented Discord Clan Integration System. Founders should have access to this feature. It will allow you to see clan logs in your Discord server.

UI
  • When in the off-map lobby, players will now see a hint on why they cannot embark Walkers(already embarked by another player, or clan rank is too low to embark).
  • Fixed respawn timers for Walkers not showing properly in the Respawn menu.
  • Added ability to select Input Device through the Settings menu. Located in Settings>Voice Chat.
  • Fixed scrolling in chat box.
  • Improved player nameplates readability.
  • Fixed icon of embarked walker in off-map lobby.
  • Fixed Toboggan Walker parts layout in Tech Tree UI.

Sounds
  • Added proper sounds for Firestone weapons.
  • Added sounds for burning lootsites, fire bolts and floating mines.
  • Multiple fixes and implementations for Volcanic biome related sounds.
  • Fixed playing sound of wings when they are retracted.

Visuals
  • Clouds visibility has been improved when driving large Walkers.
  • Added smoke particles for explosions for lava bombs and floating mines.
  • Fixed walker climbers not animating for observers.
  • Fixed multiple issues with lava placement and visibility on Volcanic maps.

Camera
  • Added setting for inheriting camera rotation from Walker. This setting can be found in Options>Game>”Camera follow walker rotation.” Enabling this will make the camera follow the Walker movement.
  • Set the legacy Walker camera as default.


Other fixes and improvements
  • Fixed combat exploit with fast release after feinting.
  • Adjusted lava lakes on Volcanic map.
  • Implemented Volcanic specific weathers.
  • Added rank restrictions of shared structures to the info display.
  • Moved VoiceChat Output slider to the VoiceChat settings from Audio Settings.
  • Optimizations in joining queue time.
  • Implemented ignitable components.
  • Disabled selecting interactables/interactions while climbing.
  • Disabled water background for deep lakes on SGB2 map.
  • Remove experimental behaviour causing the mob to attack the structure it got damaged by instead of the player that was manning it.
  • Sawblade player position adjusted.
  • Revert trade station quick sell "transaction" when disconnecting or dying.
  • Fixed Burning lootsite not despawning after all the loot has been taken.
  • Fixed furniture (chairs) clipping with larger walkers, causing them to flip.
  • Fixed wrong mesh on some crates on Cradle center.
  • Fixed players being able to stand on flying Killins, killin them.
  • When flying with a Wingsuit, players can no longer utilize bandages.
  • Multiple fixes for Walker travel.





Recent Last Oasis Posts

about 1 month ago - Kurtoticx