Original Post — Direct link

After I saw various posts about what part of the Champion Select could be improved here and there I thought I might just sum them up in one post and visualize them. And that's exactly what I did here:

(I will be going into more detail below)

https://youtu.be/AQcsZl2ugZA

Pre-Select a Champion

https://preview.redd.it/k27406be4ye71.png?width=1600&format=png&auto=webp&s=7c3f389a16bc5e8ff6b5595284e789c4fe0adb44

You can pre-select a champion before going in queue. The selected champion will be displayed as your declared champion as soon as you're in Champion Select.

Player Anonymization and Selected Roles

https://preview.redd.it/q0ks86dv4ye71.png?width=1600&format=png&auto=webp&s=d3109c5c18fa0904224e31628b4083dfbb01a832

All players are completely anonymized in Champion Select, you only see your own name. Also, the selected roles of your allies are displayed for easier swapping.

Autoswitch Smite

https://preview.redd.it/7o7m9jid5ye71.png?width=1600&format=png&auto=webp&s=4c325ec23b006c18d07b86d41811a19b23778d0b

Smite gets switched for a fitting summoner spell if you're in another position than Jungle. TP for Top, Ignite for Mid, Heal for ADC, and Exhaust for Support. (please ignore that I'm actually assigned Jungle xD)

Buy Champions in Champion Select

https://preview.redd.it/g4yr2p94eye71.png?width=1600&format=png&auto=webp&s=26e4290a3ae891101a0dd5793ed936d760ee1e56

Champions you do not own are displayed grayed out in Chmapion Select. If you click on them you can buy them, given you got enough BE.

Switch-Pick-Order Phase

https://preview.redd.it/vdh269sg8ye71.png?width=1600&format=png&auto=webp&s=f82e9d1e75ff805c5d4840b8e1dd0cd18508f3a3

Rather than having a champion-switch phase after selecting your champion, you have a switch-pick-order phase before banning. This solves all champion pool issues and you won't have to play Lulu jungle because your support didn't pick your desired jungler.

Kick Vote (read my comment regarding the implementation please)

https://preview.redd.it/28h0gy8u5ye71.png?width=1600&format=png&auto=webp&s=07e6b369024abf7853a152df4e60cfe2b2544d22

You can kick players if they hold the lobby hostage. This is only possible if all 4 other players vote yes, the kicked player may receive a short penalty. After a player got kicked you will either instantly find yourself in another champion select if a fitting player got found fast enough, or you'll land in queue again.

Random Skin Button and Champion Theme

https://preview.redd.it/jfdfccfn6ye71.png?width=1600&format=png&auto=webp&s=14b2b07712ee09feba9da0c12c6bda3e7db1193a

As soon as you select your champion, their champion theme will begin to play. (or skin theme if there is one, this can be disabled in the settings) If the champion has no theme, the normal queue music will play, but in sad because your selected champion is not sexy enough to deserve a theme. Also, you got a Random Skin button if you got at least two skins for the selected champion (The base skin may count towards that)

Mute in Post-Game Lobby

https://preview.redd.it/uldpngbt7ye71.png?width=1920&format=png&auto=webp&s=bffda5519fb5200970151e0d785eee2a14808d1c

Players, you muted in Champion Select or in-game are still muted in the post-game lobby, you should also be able to unmute them in the post-game lobby.

Item Damage Display in Post-Game Lobby

https://preview.redd.it/r228b7j5bye71.png?width=1600&format=png&auto=webp&s=801da4aee9141767c94465b2dd87f069a162e8ac

The damage you dealt or amplified with items gets displayed under Runes & Items in the advanced tab.

And... that's everything I would improve. I would be happy if some of them got implemented in the launcher, as they would make things much easier, but I'm not really optimistic about that.

If you got any questions, let me know I'll try to answer them as soon as I can. Feedback and more improvements are also more than welcome ^^

Also, I want to thank the guy that implemented "content-aware fill" in Photoshop, you're a legend and deserve a pay raise.

Stay safe and have a great day :)

External link →
over 2 years ago - /u/PhreakRiot - Direct link

As neat as these are, I wonder how usable some of them would really be:

  1. Buying a champion. This often doesn't come up, but it is real: If no one on the opposing team owns the champion, it doesn't appear for bans. One could argue that the game should just leave up all bans, but I suspect this is valuable for newer players in their first games of ranked (where they are likely to run into other new players who also don't have all the champions). So you'd only be able to buy champions in the very early declare phase. This can be problematic if it takes the store a moment to process. Even if not, I'm worried adding extra overhead and integrated systems into champion select creates a more fragile experience. Yes the store works. Yes champion select works. But truly how often do you really need to buy champions during champ select?

  2. Anonymous mode. VALORANT has this and it works great IMO. In general, I'm a fan of anonymous mode and being able to keep it on during game as well. Would help with ghosting, too, which is a minor benefit, but still valuable.

  3. Switch order. I think your implementation is bad. 15 seconds added to each champion select is a lot in the grand scheme of things. There is value in swapping pick order but realistically this can be done at any point in time for any players who haven't yet begun their pick phase.

over 2 years ago - /u/PhreakRiot - Direct link

Originally posted by Zendruuu

Thank you for your feedback ^^

  1. To solve problems with banning, maybe just reduce it to normal games, you normally don't need to buy a champion for ranked anyways.
  2. I don't really understand what your argument is here. Didn't you essentially say, that you like the idea and it would have no drawbacks?
  3. The 15 seconds added to each champion select is a valid argument. To solve this issue, the switch pick-order could maybe be changed to a permanently available functionality ni Champion select. You just hover over the pülayer you want to switch with and there you have a button to offer a switch. This would also reduce confusion with champion switching as another comment pointed out. Another way to reduce the time would be to cut 10 to 15 seconds of the end of the Champion Select. This would be straightforward but come with its own drawbacks and is probably not as clean as the other solution.

Yeah I just realized including "I like this" is weird when I started with "Some of these are not so good." That's my bad!

over 2 years ago - /u/PhreakRiot - Direct link

Originally posted by wezu123

You don't need to buy a champ in champion select, but you REALLY need to be able to buy skins. Double standards.

It's more that buying a skin does not interfere with other systems. It's all on your side and has no gameplay impact. Buying a champion has other considerations, which makes it less of a slam-dunk.