League of Legends

League of Legends Dev Tracker



Comment

Originally posted by genesiscz

Nah, I can confirm that no Blitz made it much better. It didn't help to close the Blitz process mid-game, I had to close it before the game so the overlay didn't load. Another VERY INTERESTING is that when I received a notification from Telegram, FPS drop from 95 to 75 to ~10 seconds. Clip here (see frametime on the left)

https://drive.google.com/file/d/1WF8mzizRslJnv_tmM8FFbg4rkj2oKhT7/view?usp=share_link

I can send RDP too if it helps.

Cool. Thanks for the feedback.

Yeah, other applications running can have an impact on League's performance. Not much we can do about that unfortunately.

Comment

Originally posted by s47unleashed

Alright, here's the RPD file: https://drive.google.com/file/d/1w8UvMoJi2ITbX-U79sE158cfhb-RQm15/view?usp=sharing oh and I just realized, no, I've never used the dx9 legacy mode. I always had DX11 then

You'll need to give me access to that file.

Comment

Originally posted by SirWobblyOfSausage

It only teleports when there are fights. No ms increase, always at 16ms.

Do you have an EUW ip that u can use you monitor network issues?

Yeah. I do. In that game, you had a few cases where there were a large number of packets lost in a single frame. Of particular interest was one player from Algeria who had a terrible connection, with constant packets lost throughout their entire game. You and two other players had some cases where large numbers of packets were lost, one of those losing packets almost every frame. The other 7 players seemed to be fine.

Actually, the two players from the UK had bad connections. One player from Algeria had an awful connection. The players from Germany and Norway had excellent connections. SO I don't think it was your machine at fault here, rather it was the connection from your machine to the server.


Yesterday

Comment

Originally posted by tnflr

Ender does it to spite papaya, it's an old grudge

Ender vs. Papaya

GRUDGE MATCH

Comment

Originally posted by sjokz

I had to jinx it 😭😭 tbf something straight up broke

caught TROLLING

Comment

Originally posted by MorbidTales1984

Ender appreciation post

Guy comes in bosses the desk then goes into these threads and bosses us lol

i appreciate YOU

Comment

Originally posted by sjokz

17 min transition times so far 🥹❤️

it starts with...

Comment

Originally posted by non-edgy_crustacean

Did Guldborg say Jankos instead of Yike lmao

Old habbits die slow, god damnit

Comment

Originally posted by RiotAxes

For all we know most of the balance team could be like Phreak. The only real difference is that we're getting videos with his reasoning for the changes.

I want to really emphasize this point. The balance team IS staffed with those people. Not all of them want to be front-and-center talking to players. And Phreak brings 10 years of on-air experience talking to an audience about League of Legends, which makes him uniquely effective at communicating changes.

He's doing great work and I don't mean to imply otherwise - but the narrative of him fighting (or revolutionizing) the balance team is simply false.

This man knows what’s up

Comment

Originally posted by Quitchy

I hope the overlay is broken and this isn't an actual change

Yeah, our normal graphic worked in rehearsals today but it isn’t retrieving data currently.

We’ve had a backup overlay like this for the past few years on standby in case something like this ever happened, and today’s the first day we’ve had to dust it off.

Comment

Originally posted by Lonely__goose

Ahh Jhin adc ggwp it’s all on you now Ender

EZ4AST

Comment

Originally posted by 4716202

Also Ender's silly little outfits are so iconic now that seeing him in a suit is jarring and feels even sillier.

Last time I wore that suit was 2018 summer finals in madrid lol

Comment

shoutout to finn for coming to the studio a few hours early to do this show. and also HES ABOUT TO SMASH BDS TRUST ME ITS OVER FOR THEM

Comment

Originally posted by PM_Cute_Ezreal_pics

Sadly I don't think you can say that about most of the balance team at this point.

For all we know most of the balance team could be like Phreak. The only real difference is that we're getting videos with his reasoning for the changes. I can assure you people would have been freaking out and saying Riot's got no clue what they're doing with last patch ADC changes if we didn't get Phreak's video beforehand.

People need to stop talking about the Balance team as a faceless, abstract entity; They're a group of people with probably the same enthusiasm and knowledge as Phreak, they just don't interact with players and I can't blame them seeing how the playerbase treats them

For all we know most of the balance team could be like Phreak. The only real difference is that we're getting videos with his reasoning for the changes.

I want to really emphasize this point. The balance team IS staffed with those people. Not all of them want to be front-and-center talking to players. And Phreak brings 10 years of on-air experience talking to an audience about League of Legends, which makes him uniquely effective at communicating changes.

He's doing great work and I don't mean to imply otherwise - but the narrative of him fighting (or revolutionizing) the balance team is simply false.

Comment

Originally posted by CorganKnight

can we not think of pantheon as a support?

Pantheon will not be balanced as a support-first champion. He's a long way away from that right now, though, and his support audience is real.

Comment

Originally posted by geraldlimyd

Hi Tony, thanks for your reply!

I'm currently on a wired connection to my PC, did a speed test and these are my results:- Ping 1ms- Download speed 966.25mbps - Upload speed 994.85 Mbps

These results looks normal to me as typically I would get these few results back.

As for the router, I changed them around 1 month ago and had no issue on league.

My in-game ping usually ranges from 2ms to 5ms.

Update:
Did a router test/wifi strength with the Router support team, managed to find out that there was no issue, packet loss 0% , comments provided by them was it could be due to the game server having lots of players.

Hmm. Could be your connection to the server. I’ll check when I get into work tomorrow.

Comment

Originally posted by MchLeLe

Your GPU is still slowing down periodically. This shouldn't be enough to affect your frame rate though. I noticed that you were losing focus a lot - were you alt-tabbing from the game about 12 times in that game? I just want to make sure its you and not a bug.

How does it play with overwolf and afterburner off or disabled?

Comment

Originally posted by Adventurous-Pear-497

Without vsync and with no frame cap it can run over 300fps with no issues at all. But I have that old problem where my champion teleports when the fps is too high. If I cap my fps to something lower it starts to get screen tearing all over the place. That's why I always played with vsync on or capping the fps to the refresh rate of my monitor with RTSS.

But now as you can see the game is having some spikes that was not happening before... Looks like the game refuse to cap the frames sometimes and it suddenly drops like 3 fps or even unlocks the fps completely... Some matches have way more spikes like what you saw there than others, so it's really random.

We don't currently test League against 3rd party frame capping software. We have enough combinations of HW now without multiplying it by RivaTuner, Afterburner, and every other GPU management application at every possible frame rate. We are doing some testing now with different applications to see if we can repro the behaviour you are seeing. If we can repro it, I'm hoping we can fix it, or provide a workaround.

Does capping to 240fps result in tearing?