League of Legends

League of Legends Dev Tracker




24 Apr

Comment

Originally posted by PM_Cute_Ezreal_pics

The first version of Sera that was more reliant on levels was the time at which APC and Mid were the closest in performance, the gap between APC and Mid only widened cause Riot kept removing power from her solo lane to try and make support viable. They literally dug themselves into a hole for no reason at all.

Mid and Bot Seraphine have never been remotely close in power level. And neither have been remotely close to Support in popularity.

Comment

Originally posted by KatyaBelli

Almost definitely. I love the chaos, even if it means I occassionally have to turn off chat because my ally 'I must win' Renekton or Vayne gets a bit miffed with obsidian talons nashor tooth Renata Glasc.

Ngl I laughed at the Renata thing. This is definitely some peak cooking. Reminds me of playing with captain gameplay in Dev. Some absolutely cursed stuff

Comment

Originally posted by KatyaBelli

Good change turning off losses. I am having a ton of fun on PBE, but when chaos strikes me and I want to play as Moonstone Briar or AP gangplank I tend to lose a couple hundred points. Been hovering mid gold in PBE for a few days just because chaos has been winning xD

No lp loss should come in next deploy yep. Incidentally, I've been on the receiving end of some absolutely atrocious builds from my soloq partners... Maybe they were you... :) :thinko

Comment

Originally posted by cadaada

The only thing that bothered me with arena in the last time was champions healing an absurd amount.... will that get fixed at least?

There's a bandaid adjustment to 60% grievous wounds that we pushed on last deploy that hopefully hits on some of that. Finding a more elegant systemic long term solve to healing is something that the team has been thinking a bunch about. Eg. GW Component / GW Juice (this one is probably bad idea though), stacking GW debuff over time, globally healing modifiers and rules that are clear, etc. All this to say we agree.

Champs like Mundo and swain have pretty middling placements overall, but some combats can feel pretty beyond the pale, that's for sure.

Ideally we find a solution that doesn't hit small amounts of healing (which would have pretty dire consequences for the mode), but hits healing when it starts to go giga infinite.

Going giga infinite is also a major draw of rogue-like style gameplay fantasy so it's a fine line to make sure we don't overdo it.

Comment

Originally posted by svipy

In last year's Arena run, we noticed that the player base was heavily dominated by our existing Ranked audiences and had much less overlap with our intended casual audiences (think ARAM players, normals 4fun players, RGM enthusiasts, etc.)

Isn't it partly because of visible ranks? I don't suffer from it but I know few people who only play arams/normals because they have ranked anxiety (cause they are perceived as, and usually are, more sweaty)

Ranked has certainly both harmed us in some aspects and helped us in others. It has undoubtedly harmed branching out when people are playing Lee Sin for the 100th time because they're scared of losing rating.

It definitely contributes to ladder anxiety. One of the reasons we're turning LP losses off until Gladiator.

It also helps make it feel like you're progressing towards something though.

We wanted to add challenges like win/play with X champions to also give some progression and incentives for playing more broadly. Hopefully the combination of these things all help.


23 Apr

Comment

Originally posted by MakaroneSendwicis

So u mean to tell me i can play league of legends with my secure boot off ? ( this is great news for me because i've played League since end of 2014, im pretty connected to esports scene )

It says it passed all the checks...

u/edit and i checked TPM2.0 its on

Correct. Vanguard on League does not require Secure Boot. You will be able to play League with SB turned off.

Comment

Originally posted by QuailAggravating8028

How does Kobe look so young? He looks like he is in his late 20s not 37. Compare him to other members of the old guard like Riv and Phreak (Who is the same age!). Please drop your skincare routine Kobe.

LOL

I don't actually do any skincare at all (though I should), but I do stay indoors and play/watch video games A LOT

Comment

Originally posted by go4ino

What makes kled HP so finicky? Surprised it would be harder to deal with than viego / sylas

The whole mount/remount this is very fragile and prone to issues especially when interacting with other systems that touch hp

Comment

Originally posted by arter01

I remember reading a dev blog when sylas first came out that one of the core parts of scripting his ult was that the team didn’t want to add any extra work to have it interact properly with new ults that came out. The team mentioned that they had to change a lot of stuff in the engine to make sure this was the case. Has that changed? Or is this just another case of tech debt as the software gets bigger and bigger?

tldr: tech debt.

But Sylas and Viego aren't too bad tbh. Its definitely not hitting that lofty goal of "never have to think about it again" but Sylas almost always works if you just set up the spell properly. Viego often requires a bit more work to make sure all the nuances of a kit are functional but its not too bad all things considered.

Worse examples of tech debt are probably Kled's HP, Morde R, or Ornn P.

Comment

Originally posted by Cobalt1027

Gotta say, it's always really cool to see devs pop in here and explain things like this in detail. Thanks for the in-depth explanation, much appreciated <3

No problem! I enjoy being able to talk through thought processes and design decisions, so it's nice being able to pop in every now and then and answer questions.

Comment

Originally posted by Xerxes457

Was there an iteration of Stoneplate that worked similarly to lifeline passives, meaning if a tank went down to a certain threshold of HP, they get the big shield?

Not that we tested for S14. However, I did make Mantle of the Twelfth Hour in Wild Rift as a Lifeline tank item before I left WR to come back to work on League. Based on my experience making that item in WR, I believe HoT effects usually serve the tank space better than shields for Lifeline items for a number of reasons, not least of which is that it gives tanks more power in prolonged engagements (again, similar to Jak'sho vs Stoneplate where core tank patterns are best supported by long-term power rather than concentrated momentary power - the shield is much more temporary than the heal).

Comment

Originally posted by Happysappyclappy

Does this mean random unranked account won’t be in emerald?

yep, that's the plan. Definitely want to hear if y'all see any. It's not intended to be like that. Even if they're absolutely destroying all their normal games; we don't want it to be easier to run accounts up the ranks and sell them.

Comment

Originally posted by London_Tipton

So this means it will be easier to use point and clicks one people?

Yes. Not the range of casting them but the ease of clicking on them.

Comment

I removed Stoneplate for several reasons:

  1. Tanks only have space for one capstone item in a non-mythic system. Jak'sho has a much stronger theme and is much more in line with the tank fantasy (become more durable if you can survive for a while), so Jak'sho was chosen for this slot over Stoneplate.

  2. Stoneplate's active in its most recent form was anti-burst, which is at odds with the general structure of tank builds, particularly with the changes for S14. We wanted to make tanks more durable across the board (which we did, by ~7% slower time to die in champ combat for tanks) which removed some need for anti-burst tools - if you're just tankier at a baseline, this naturally makes anti-burst tools less relevant and therefore less deserving of a spot in the shop.

  3. Stoneplate's shape required it to be heavily teamfight bound (via the %resist scaling per enemy) in a way that was low-satisfaction and overly biased lategame tanks towards only...

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22 Apr

Comment

Originally posted by Saddest_Lesbian

If you go into the shop and filter by support she shows up too. Confused newbie me a lot

I think we should probably seriously investigate those shop filters


21 Apr


20 Apr

Comment

The intention is you don't have full control over your prismatic items. If you rolled a good one then you're probably more likely to have a good average placement. If you didn't, it doesn't mean you're doomed, a strong player will still be able to have high average placements even through suboptimal item offerings.

Comment

Originally posted by lifeinpaddyspub

Thanks so much for the response. I just wanted to make sure it wasn't something on my end. Probably a dumb question... where would I actually set the VPN to?

Chicago. League servers for NA are in Chicago.

Comment

Originally posted by bolxyzty

my ping went from 50ms to 180ms after the update and hasnt gone back, i just need the ip address to reroute the connection from my isp

Which ISP are you using and which country

Comment

Originally posted by lifeinpaddyspub

Hey I just wanna bump this - my friend with the same provider and same location said his ping is also like 15-20 higher.

Yes it is higher. The problem is you are in the middle between Chicago and Ashburn and routing appears to have changed. We will look at it next week and see if anything can be done to improve this. VPNs will override this routing if you can't wait.