Teemo’s proposed buffs, for those unaware, entirely focus on his blind—reducing its cooldown by 1 second, upping its blind by 0.5 seconds at all ranks, and doubling its middle speed.
This hard buff is following several small nudge buffs to Teemo which have ended up having no effect—understandably, Riot wants to try something drastic, since Teemo’s core design right now seems to be preventing any (reasonably sized) damage buffs from actually helping him.
It is also the worst form of buff imaginable for a champ’s general health, in my opinion—that is to say, a buff which entirely exacerbates their ability to bully matchups they already don’t struggle with to the point of farce, while providing absolutely nothing in matchups that they currently lose to.
Teemo does not struggle right now because he doesn’t counter auto attack based champs. Teemo struggles because he’s a kiting based champ with low range and no dash in modern league, and can no longer reliably keep himself safe.
I understand that riot doesn’t seem to have the fundamental kit changes Teemo would need to address these issues directly in mind right now—indeed, changes to Teemo are difficult to propose to universal satisfaction, as he’s such an iconic champ. With this in mind, though, there are two number changes which I believe would provide equally massive buffs, but in the direction he actually needs: base move speed, or even better, auto attack range.
Teemo is an immobile turret champ with a heavy emphasis on auto attacks even in AP builds—why not give him some of the extra attack range most comparably immobile marksman enjoy?
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