Original Post — Direct link

Riot August Tweeted the upcoming changes to Janna

We have a Janna update for 12.1 that should be showing up on the PBE soon (feedback is appreciated).

Summary: We're draining lane poke power out of her W + AA's and focusing it into utility. Q is now a much stronger spell when used offensively.



Imgur (image) version: https://imgur.com/a/MeeUfRQ



Janna

>>> Buffs <<<

Base stats

  • Move speed: 315 >>> 330

  • AD: 46 + 1.5/lvl >>> 52 + 3/lvl

Q

  • Mana Cost: 60-140 >>> 60-100

  • Min Ranged: 1000 >>> 1100

  • Max Range: 1750 >>> 1760

  • Travel Time: 1.5s >>> 1.25s

  • Damage: 60-160 + 15-35/s of charge >>> 60-180 + 15-55/s of charge

  • [NEW] Now deals 80% damage to minions


>>> Nerfs <<<

Base stats

  • Attack Range: 550 >>> 500

P

  • Janna gains 8% Move Speed >>> Janna gains 8% Move Speed while moving towards allies

  • [REMOVED] Janna's attacks and W no longer deal bonus Magic Damage based on her bonus Move Speed


>>> Adjustments <<<

W

  • Range: 550 (Edge to Edge) >>> 650 (center to center)

  • Slow Duration: 2 >>> 3s

  • Cooldown: 8-6 >>> 12s

  • Damage: 55-175 >>> 70-190

  • Passive Move Speed: 6-10% >>> 8-14%

E

  • Cooldown: 16-12 >>> 15-9

  • Time before shield decays: .75 >>> 1.25s

  • [REMOVED] Slowing or knocking up an enemy champion no longer reduces E's cooldown by 20%

External link →
about 3 years ago - /u/TheTruexy - Direct link

I think a lot of the feedback here is valuable.

I do want to point out that the Q travel time change (while slightly better for being aggressive), makes peel/disruption much better for the Janna player, where the Live version is pretty inconsistent.

There's definitely some parts of power that are being drawn from, but overall there's still a lot of skill expression added with August's changes beyond just spamming your E.