Original Post — Direct link

This is a fan concept for the champion Brenvar I made. I really like the game and wanted to create a champion that fits into its universe. I've put a lot of effort into this and am very happy to hear what you think of it! Also I'm applying to the riot games internship with this, do I have a chance? ..

Brenvar Concept: https://www.artstation.com/artwork/eaRn6P

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over 4 years ago - /u/Cashmiir - Direct link

Originally posted by ClavedeSolix

Looks good, but I'd proofread all the text! Spotted a few typos and it's not a good look if your application has them.

Typos aren't a deal breaker unless that role is a writer or editor. And even then, they happen sometimes.

over 4 years ago - /u/Cashmiir - Direct link

Originally posted by _yogurtsauce

Yeah they are. Typos and errors show that you don’t look over your work and don’t put effort in to fix it.

You wouldn’t submit a resume if it had common spelling errors would you?

It might not be the straw that breaks the camels back, but it could mean the difference between this candidate and another.

I mean, if someone sends a resume or cover letter that's completely riddled with typos or grammatical mistakes it's definitely not going to do well, especially if there's competition that doesn't have the same problems.

But if there's 1 or 2 typos it's definitely not a deal breaker.

over 4 years ago - /u/Cashmiir - Direct link

Originally posted by blanketswithsmallpox

See tons of articles linked in /r/news on reddit. Half of them read like first draft garbage. The days of decent word editing are long gone.

Something I struggled with really early on in my career--and especially in school--was the ability to objectively read and edit my own writing. It made me feel absolutely sick to my stomach.

I've gotten better at it over the years, and I actually prefer the act of editing my pile of turds words over writing the first draft.

It's tough when you don't have fresh eyes to look at something, and I think that's often the case with digital media outside of major, reputable sources/platforms.

over 4 years ago - /u/RiotScruffy - Direct link

Holy cow, this is very awesome. I cant stop watching the little GIF animations you did of the spells.

You definitely have a bright future making games!

over 4 years ago - /u/Riot_Blizz - Direct link

This is super cool. The kit is very well thought out and the art is phenomenal, great work! I'd love to see more from you.

Just for a fun thought experiment, my job is to literally give feedback on champions' gameplay throughout the entire creation process.

The first initial questions I would have for you would be: "What role(s) would you want this champion to play?" He currently seems very support favoured.

Second question would be: "CC is obviously very important for this character; would parts of the kit are 'sacred-cows' and what are you willing to give up?" He looks like he'll be incredibly tanky, so his damage will likely have to be low, but we can open up more room for him if we sacrifice some of his ability to lock opponents down.

over 4 years ago - /u/Cashmiir - Direct link

Originally posted by TSMbody

I really hope that as jobs get more technical and specialized, employers assess skills like spelling less and focus more on communication skills and job skills.

OP has some poor wording here and there but his explanations are solid and his point is communicated clearly while his technical skills are really good considering he’s only applying as an intern. It would be a shame for him to be overlooked for something like this.

Not saying Riot does since you clearly said they don’t but employers in general.

On a personal level I find it very sh*tty for non-native English speakers as well. Speaking several languages at a business-level proficiency should be rewarded, even if it means the occasional spelling/grammatical error.