Original Post — Direct link

I’m not sure how difficult this would be to implement but would be there be a way to have an extra tab that displayed all item stats, or show them when you hover a champion’s item? It feels really frustrating when I want to check an item’s effectiveness but I can’t unless I look right before the game ends. They have the values stored and updated dynamically during game I’m assuming, so why can’t they just transfer them to post game?

External link →
about 3 years ago - /u/BarackProbama - Direct link

Its a thing we want that would be pretty difficult unfortunately :(

about 3 years ago - /u/BarackProbama - Direct link

Originally posted by CommanderStatue

Hey, from a programming/dataflow perspective, can you explain the complexity here?

If this data is available right before the game finishes (via hovering over your items), and the data is available again in replay tool right as the game finishes, then how is this meaningfully more difficult to fetch than other stats?

Does this imply that one of the two types of stats (champ stats vs. item stats) are actually being recomputed on the fly and then tossed away?

(Not trying to be difficult in asking this question.)

Sorry, I'm a designer. Actually don't know the particulars of this one! I just remember chatting through this with some engineers last season and seeing them come to the conclusion it would add a bunch of risk to the project. That's not to say we won't revisit this in the future. :)