"We're looking at jungle dive power and rewards for gank vs farm. There's more to do on Jungle, but we want to hit early gank power (esp for bot lane) in the short term. We're also getting 13.2 changes that couldn't make it in due to tech (overheal, multiplicative tenacity)."
"We're also taking down some outliers (Radiant and K'Sante), as well as some nerfs to Amumu and Zac, since they're still too strong now that Demonic is in a good spot.
We're also observing the effects of the GW, Fighter and Marksmen changes. Overall, they look good directionally"
"While we're waiting for Kayle resourcing, we're giving her a buff until then and a larger swing at Support Tanks to balance out Enchanter meta as well as some buffs to some struggling Jungle champs.
Finally, LB has been in a rough spot for a while so we're giving her a bump" - https://twitter.com/RiotPhroxzon/status/1620239550139490306
>>> Champion Buffs <<<
Kayle
Lee Sin
Kayn (Shadow Assassin)
Jarvan IV
Trundle
LeBlanc
Support Tanks - Phreak's Preview subject to change
-
Alistar
- [P] Triumphant Roar changes:
- Self-heal adjusted 23-142 >>> 5% max HP (about a 40% buff)
- Ally heal adjusted 46-284 >>> 6% of Alistar's max HP (about a 15% nerf)
- [Q] Pulverize buffs:
- Mana cost reduced 55/60/65/70/75 >>> 50/55/60/65/70
- AP ratio increased 50% >>> 70%
- [W] Headbutt buffs:
- Mana cost reduced 65/70/75/80/85 >>> 50/55/60/65/70
- AP ratio increased 70% >>> 90%
- [E] Trample buffs:
- Mana cost reduced 50/60/70/80/90 >>> 50/55/60/65/70
- AP ratio increased 40% >>> 70%
- [P] Triumphant Roar changes:
-
Braum
- Base HP Regeneration increased 8.5 >>> 10
- Base HP increased 610 >>> 640
- [P] Concussive Blows target immunity breakpoints lowered 8/6/4 seconds (based on levels 1/7/13) >>> 8/6/4 seconds (based on levels 1/6/11)
- [Q] Winter's Bite cooldown reduced 10/9/8/7/6 >>> 8/7.5/7/6.5/6 seconds
-
Nautilus
- [P] Staggering Blow bonus damage increased 8-110 >>> 14-116 (based on level)
- [W] Titan's Wrath buffs:
- Mana cost reduced 80 >>> 60
- Shield increased 40/50/60/70/80 >>> 50/60/70/80/90
- [E] Riptide damage increased 55/85/115/145/175 (+30% AP) >>> 55/90/125/160/195 (+50% AP)
-
Pantheon
- Base attack speed increased 0.644 >>> 0.658
- [Q] Comet Spear buffs
- Mana cost reduced 30 >>> 25
- Cooldown reduced 13/11.75/10.5/9.25/8 >>> 11/10/9/8/7 seconds
-
Pyke
- [Q] Bone Skewer AD ratio increased 60% >>> 100%
- [E] Phantom Undertow damage increased 105/135/165/195/225 >>> 105/145/185/225/265
-
Rakan
- [Q] Gleaming Quill buffs:
- Damage increased 70/115/160/205/250 (+70% AP) >>> 70/125/180/235/290 (+90% AP)
- Heal increased 30-115 >>> 40-210 (based on level)
- [W] Battle Dance AP ratio increased 70% >>> 80%
- [Q] Gleaming Quill buffs:
-
Thresh
- [P] Damnation AP and armor per stack increased 1 >>> 1.25
- [Q] Death Sentence damage increased 100/140/180/220/260 (+50% AP) >>> 100/145/190/235/280 (+75% AP)
- [W] Dark Passage cooldown adjusted 22/20.5/19/17.5/16 >>> 21/20/19/18/17 seconds
- [E] Flay buffs:
- Cooldown reduced 13/12.25/11.5/10.75/10 >>> 12/11.5/11/10.5/10 seconds
- AP ratio increased 40% >>> 60%
>>> Champion Nerfs <<<
Amumu
Zac
K'Sante
>>> System Buffs <<<
Overheal
- Shield adjusted 10 + 9% max HP >>> 20-300 (based on level)
>>> System Nerfs <<<
Early Jungle Ganks
>>> System Adjustments <<<
Radiant Virtue - Phreak's Preview subject to change
-
Guiding Light changes:
- Cooldown increased 60 >>> 90 seconds
- Maximum HP increase increased 10% >>> 15%
- Healing increased 8% max HP over 9 seconds >>> 15% max HP over 8 seconds
- No longer provides AH or healing amplification
- Activation changed from upon casting ultimate >>> Manual
- Added Failsafe - Upon taking damage that reduces your HP to or below 15% max HP, automatically activates. This shares the cooldown of the manual activation.
Tenacity
- Stacks multiplicatively
External link →