Not the first time something like this has happened either.
IIRC, Zombie Brand had a different run animation chasing champions and that would cycle even if enemies were in an unwarded bush
Not the first time something like this has happened either.
IIRC, Zombie Brand had a different run animation chasing champions and that would cycle even if enemies were in an unwarded bush
If it's the clip I'm thinking of, that's not true.
It's a spectator thing: The animation is played client-side if you can see Brand walking at an enemy champion. So if you watch Zombie Brand as a spectator you'll see the custom animation of him walking toward an enemy. The Brand player doesn't see anything different.