Original Post — Direct link

I thought blastcones were going to completely change the game, that giving free dashes basically to any champion near the cone would be anti-fun. And then putting them around Dragon/Nash? Gimme a break, that's gonna be annoying AF. And it turned out totally fine.

Same thing with honeyfruits. They're gonna be OP! Give health back to laners already dominant in lane? That's gonna suck and completely wreak top and bot! But it was, and still is, totally fine.

Despite all that, I was certain these recent changes, the alcoves and terrain changes depending on the drag, were really gonna be big, but again, I'm surprised at how unobtrusive they are to the game. Do you all agree?

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almost 5 years ago - /u/Rovient - Direct link

Nice thread, thanks!

I keep saying to my colleagues that it's a matter of time before a Reddit post titled: "Riot could have gone further with the map changes!"

This post is a pleasant stepping stone!

We had more complex and extensive map changes earlier in prototyping but realised that we could keep scaling them back until it was JUST enough change to feel impactful, yet not affect 90% of your time on SR.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by skunkjohn

You guys suck. When I heard about the changes, I was hoping that players could import custom models of maps into League and play on them and even then I wager it wouldn't have been enough to not call the game "stale".

Sorry, the pre-season changes suck. To fix it, allow custom imports of map models. It's 2019 and you're the only company that doesn't allow for this.

Is this a meme post or...

almost 5 years ago - /u/Rovient - Direct link

Originally posted by smully39

If it wasn't, it is now.

I was hoping your map changes would rotate between a series of different nations, teaching kids geography. For shame.

Killing the dragon would bring pro players into your games from theirs for 3 minutes to fight for you. Only reason we didn't launch this feature was because people kept going AFK when they got NA players on their team.

THIS IS A JOKE. PLEASE DON'T TELL RIOT.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by ozmega

have u guys ever planned on just making another 5v5 map, something like what miramar is to erangel (not exactly a good example because miramar sucks), even if it is a seasonal thing

Well we made Nexus Blitz, which was awesome in my opinion, but not as sticky as SR.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by colkcolkcolk

A question that I've been dying to ask someone who has a bit of insight on the design side behind league--

For all of these sweeping changes, is the intent supposed to be "improvement" or just "freshness without regard for improvement" in other words change for the sake of change? Because a lot of changes seem to be focused 100% on freshness despite being lateral changes even a step back.

Examples of "freshness" or "change for the sake of change"-- preseason scuttle, omnistone (I will bet money that this rune has a shorter half-life than klepto, the seasonal zeal and crit item changes, etc etc

Like just think about it. We knew that the scuttle of deciding-the-game-at-3-minutes was not going to stay. We know that crit and zeal items will be changed again some time this year to shake the meta up. We know that omnistone is not a permanent fixture, it's just a toy we get for a year. We know that these changes are 100% temporary fixtures for the sake of change and not intended to be permanent improvements to the game.


Like when your boss gives you an objective, does he tell you

A) "alright let's see what will make this game better", or does he smack the desk with a ruler and tell you

B) "I don't care what you have to do, just make the game different so it's more addicting in the short term but worse in the long term, but keep making those changes every month so it's perpetually more addicting in the short term but worse in the long term, and make the biggest most ridiculous changes at year end so we retain players"?

If the game changes every patch, what is the definition of "here to stay"?

almost 5 years ago - /u/Rovient - Direct link

Originally posted by rengargengarz

You guys love when people stop complaining because they eventually realize you don't care anyway

Weird post but ok.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by Vyuprax

Does Riot have any intentions of bringing Nexus Blitz in the near future? As like a rotating gamemode or something at least. I miss it so much.

I'm sure Nexus Blitz will be back some day, although I don't work with the team that handles the extra game modes.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by MuhammedAlistar

Are you aware that the elemental rift changes cause fps to drop by a lot? A lot of people complaining but I haven't seen Riot address it yet. Never had any issues until preseason changes. After the rift changes, my fps drops by 20-30 if there is ANY action on the screen, and in team fights it sometimes drops by 50-60. Quite unplayable at times since I have a 144hz monitor.

You lose 60fps?! That's not normal. Have you contacted player support about this?