It just seems like matchmaking in general feels worse compared to up until season 6-8 or so. Games feel far less stable, and far more often one-sided.
Is this just a symptom of role select as people solely grew more specialized and less versatile, you think? Is it just people being less experienced in secondary and autofill roles, and leading to relatively frequent lopsided experiences? I'm still of the mind that role select feels great for players, but was bad for the game overall.
Or do you think its a symptom of where meta has shifted, where coinflips commonly happen before a jungle even finishes first clear?
As far as "stats", its just noticed trends (could be anecdotal), but its also something that others seem to mention somewhat commonly as well. I remember people thought 5+ win/loss streaks were crazy unless you're playing far outside of your actual MMR back in early seasons. Now it seems like 5+ isn't uncommon in comparison even for plateau'd players, and it usually swings in the other direction after, rather than returning to relatively random, spotty outcomes. Again, could be anecdotal, but there seem to be way too many parallel observations from streamers who end up looking at match histories/op.gg lobbies.