f**k that ultimate is dope.
Why the Evelynn emotes tho.
f**k that ultimate is dope.
Why the Evelynn emotes tho.
Our concept artist made a few hologram images that we re-used for the city. Among them were Eve and Teemo. :')
I'd have loved to diversify them more, but we were very limited in memory at that point, so we couldn't.
Thanks for answering!
You guys have done a wonderful job on this Morde skin by the way.
Thanks!
Piggyback on the ult comment: looks absolutely incredible, but the particles added where it looks like a projectile shoots from Morde to his ult target is new and might give an advantage to the target (an advantage not present on other skins) if they have a spellshield/immunity or other ult dodging mechanics. The ult animation on his other skins is far less noticeable.
That is something that is present on all skins. :)
What exactly do you mean by memory?
Our memory budget, how much data we are allowed to put into a skin without breaking the game. :)
Does this legendary skin really have a bigger memory allocation than say, ultimates like Elementalist Lux or DJ Sona?
No, we would not be allowed to do that. :')
But it's definitely high!
Hey! I'm loving the skin work here! Question - Are the indicators before abilities hit on the ground meshes with shaders applied to them?
You mean Morde's Q? It's just some horizontal quads with textures and some physics on them. :D
You probably won’t read this but I really wanted to say it so I will try anyway
I absolutely love your work and I’m getting Morde and and Renekton skins day one
Keep making great skins, love your work!
Thank you! <3
Haha you make it seem so easy!
How did you start learning VFX? What advice would you give to yourself starting out as a beginner?
Tutorials and experimentation! Look up Unity or UE4 VFX Tutorials online. :D