Original Post — Direct link

Gwen just got a buff if you check the mid-patch updates: https://na.leagueoflegends.com/en-us/news/game-updates/patch-11-8-notes/

ARMOR: 37 > 39

Q - SNIP SNIP! BASE DAMAGE PER SNIP 8/10.75/13.5/16.25/19 ⇒ 9/12/15/18/21

Q - SNIP SNIP! FINAL SNIP BASE DAMAGE 40/53.75/67.5/81.25/95 ⇒ 45/60/75/90/105

This should help her early game a little bit

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about 3 years ago - /u/RiotMaxw3ll - Direct link

Originally posted by JumboFister

Hmm hot fix buffing a champ literally a day after release when people haven’t figured how to play her? Getting Volibear and Yummi and Akali flashbacks

The way we determine wether or not to hot fix comes down to our estimated win rate growth and where we expect them to be for players with zero experience in the champ. In Gwen’s case, we estimated that she’d grow a little under 10 percent given her fragility and high mechanical burden. Her win rate on launch plus our estimate still put her under 50%, so we did a cautious buff in order to try and get her more in line.

Yuumi was actually a learning experience for us, that we should be factoring larger growth estimates for weirder champs. That’s why these buffs are so minor. We could buff her to be 50% right now, but the goal is to buff her to be long term balanced. Like everything we do, the live environment is much different from our testing one, so we monitor the champ closely as the players grow to learn the new one.

about 3 years ago - /u/RiotMaxw3ll - Direct link

Originally posted by UNOvven

Does that mean you expect Gwen to be a champion with perfectly average difficulty, since youre aiming for 50%?

No, we use 50% as the target for her long term resting win rate average. Mains of a champ tend to be above the average.