Original Post — Direct link

"Cropped out the bottom of the patch preview y'day, which missed fighter item changes😅.

We're continuing to move Xerath/Lux into mid. Fighter item changes add durability to these champions to allow them to soak damage a bit more, rather than one shot people more.

In Preseason, we adjusted catchup XP to trigger when down 2 levels rounding up to be more forgiving [eg. 1.4 round to 2], but had some negative consequences around encouraging too much ganking and optimizing the mechanic actively more than we'd like (esp edge case of 1.1 to 2)

We know some players enjoy putting enemy JGL into the ground to a 3 level diff, so they can't play the game, but prefer a world where roles (both jgl and lanes) don't snowball as harshly off a singular (or 2) mistakes. Overall, we think this makes League more fun for everyone" - https://twitter.com/RiotPhroxzon/status/1694132238760480779

>>> Champion Buffs <<<

Elise

  • [Spider Form-P] Spider Queen buffs:

    • Basic attack bonus damage increased 10/20/30/40 >>> 12/22/32/42 (based on [R] Spider Form/Human Form rank)
    • Healing increased 4/6/8/10 >>> 6/8/10/12 (based on [R] Spider Form/Human Form rank)
  • [Human Form-E] Cocoon stun duration increased 1.6/1.7/1.8/1.9/2 >>> 1.6/1.8/2/2.2/2.4 seconds


Gnar

  • [Mega Gnar-Q] Boulder Toss damage increased 25/70/115/160/205 >>> 45/90/135/180/225

  • [Mega Gnar-W] Wallop damage increased 25/55/85/115/145 >>> 35/65/95/125/155


Lux (Mid)

  • Base Mana regeneration reduced 8 >>> 7

  • [P] Illumination damage increased 20-190 (+20% AP) >>> 30-200 (+25% AP) (based on level)

  • [Q] Light Binding cooldown reduced 11 >>> 11/10.5/10/9.5/9 seconds

  • [E] Lucent Singularity damage reduced 70/120/170/220/270 >>> 65/115/165/215/265


Orianna

  • HP per level increased 105 >>> 110

  • [W] Command: Dissonance damage increased 60/105/150/195/240 >>> 70/120/170/220/270


Samira

  • Base HP increased 600 >>> 630

Twisted Fate

  • [Q] Wild Cards AP ratio increased 80% >>> 90%

Tryndamere

  • Attack Range increased 125 >>> 175

Vex

  • [Q] Mistral Bolt damage increased 60/105/150/195/240 >>> 70/115/160/205/250

  • [W] Personal Space cooldown reduced 20/18/16/14/12 >>> 16/15/14/13/12 seconds

  • [R] Shadow Surge now mentions targets in range when pinging the ability


Zoe

  • Base HP regeneration increased 6.5 >>> 7.5

  • [E] Sleepy Trouble Bubble buffs:

    • Sleep duration 2.25 >>> 2.5 seconds
    • Magic Resistance reduction increased 20/22.5/25/27.5/30% >>> 30% flat

>>> Champion Nerfs <<<

Kayn

  • [W] Blade's Reach bAD ratio reduced 130% >>> 110%

Kha'Zix

  • [Q] Taste Their Fear bAD ratio reduced 115% >>> 110%

Kindred

  • [E] Mounting Dread nerfs:
    • Slow reduced 50% >>> 30%
    • Target's missing HP ratio reduced 8% >>> 5%

Naafiri - RiotRaptorr's Tweet

  • Base HP reduced 650 >>> 635

  • [P] We Are More nerfs:

    • Cooldown increased 25/20/15/10 >>> 30/25/20/15 (based on levels 1/6/11/16)
    • Packmates will take 100% bonus damage from melee attacks
  • [Q2] Darkin Daggers nerfs:

    • Heal reduced 45/865/85/105/125 >>> 45/60/75/90/105
    • Minimum damage reduced 35/50/65/80/95 (+70% bAD) >>> 30/45/60/75/90 (+40% bAD)
    • Maximum damage reduced 70/100/130/160/190 >>> 60/90/100/130/180
  • [E] Eviscerate nerfs:

    • Dash bAD ratio reduced 60% >>> 50%
    • Flurry bAD ratio reduced 90% >>> 80%

Xerath (Support)

  • Base Mana regeneration reduced 8 >>> 6.85

  • [P] Mana Surge cooldown reduction per unit killed increased 2 >>> 2.5 seconds

  • [W] Eye of Destruction Mana cost increased 70/80/90/100/110 >>> 80/90/100/110/120


>>> Champion Adjustments <<<

Aatrox

  • [P] Deathbringer Stance damage changed physical >>> magic

  • [W] Infernal Chains damage changed physical >>> magic


Akshan

  • HP per level increased 104 >>> 107
  • Armor per level increased 4.2 >>> 4.7

  • AD per level reduced 3.5 >>> 3.0


Blitzcrank

  • Base HP increased 633 >>> 650
  • Base Magic Resistance increased 28 >>> 32

  • Base Attack Speed reduced 0.65 >>> 0.625

  • Attack Speed ratio reduced 0.7 >>> 0.625

  • [P] Mana Barrier max Mana ratio adjusted 15-45% (based on level) >>> 30% flat

  • [W] Overdrive adjustments:

    • Mana cost reduced 85 >>> 75
    • Bonus Attack Speed reduced 30/43/56/69/82% >>> 30/40/50/60/70%
    • On-hit damage removed
  • [E] Power Fist adjustments:

    • Mana cost reduced 40 >>> 25
    • AD ratio increased 75% >>> 100%
    • Bonus monster and minion damage removed
  • [R-P] Static Field on-hit damage now has a +2% max Mana ratio


Hecarim

  • Base Mana increased 277 >>> 280
  • Mana per level reduced 60 >>> 40
  • Base Mana regeneration increased 6.6 >>> 7
  • Mana regeneration per level increased 0.6 >>> 0.8

  • [Q] Rampage Mana cost reduced 30 >>> 28/26/24/22/20

  • [W] Spirit of Dread adjustments:

    • Mana cost reduced 50/60/70/80/90 >>> 50/55/60/65/70
    • Healing reduced 25% (+2% per 100 bAD) >>> 20% flat

Quinn

  • HP per level increased 99 >>> 107

  • [Q] Blinding Assault damage reduced 20/45/70/95/120 >>> 20/40/60/80/100

  • [E] Vault damage reduced 40/70/100/130/160 >>> 40/65/90/115/140


Vi

  • [P] Blast Shield buffs:

    • Shield max HP ratio increased 10% >>> 12%
    • [P-W] Cooldown reduction from [W] Denting Blows increased 3 >>> 4 seconds
  • [E] Relentless Force recharge cooldown reduced 14/12.5/11/9.5/8 >>> 12/11/10/9/8 seconds

  • [R] Cease and Desist damage reduced 150/325/500 (+110% bAD) >>> 150/275/400 (+90% bAD)


Xin Zhao

  • [P] Determination heal adjusted 6-74 (based on levels 1-18) (+10% tAD) >>> 3/3.5/4% max HP (based on levels 1/6/11)

>>> System Buffs <<<

Immortal Shieldbow

  • Lifeline Shield adjusted from 215-500 >>> 290-500 (based on levels 11-18)

Goredrinker

  • HP increased 300 >>> 400

  • Build path adjusted Ironspike Whip + Caulfield's Warhammer + Kindlegem + 200 gold >>> Ironspike Whip + Phage + Kindlegem + 200 gold

  • Ceaseless Hunger (Ornn Masterwork Item) HP increased 450 >>> 550


Stridebreaker

  • HP increased 300 >>> 375

  • Dreamshatter (Ornn Masterwork Item) HP increased 400 >>> 475


>>> System Nerfs <<<

Bloodthirster

  • Engorge HP required for bonus AD increased 50% >>> 70%

Evenshroud

  • Coruscation bonus damage reduced 10% >>> 7%

Future's Market

  • Debt maximum adjusted 145 (+5 per minute) >>> 100 (+8 per minute) gold (Nerf until 17 minutes)

Statikk Shiv

  • Electroshock AP ratio reduced 30% >>> 15%

>>> System Adjustments <<<

Catchup XP Rounding

  • Jungle catchup XP level difference now rounds normally instead of always rounding up

Dragon

  • Now displays a patience bar
  • AI updated to be more consistent with other jungle monsters

Duskblade of Draktharr - PBE

  • Nightstalker changes:
    • Now destroys enemy projectiles when triggered
    • No longer makes the target immune to damage that's already on them like DoTs
    • Still immune to targeted and free targets spells and not immune to turret shots

Spear of Shojin

  • HP increased 350 >>> 500
  • AD reduced 65 >>> 60

  • Dragonforce Ability Haste adjusted 8 (+8% bAD)/6 (+6% bAD) >>> 16 (+4% bAD)/12 (+3% bAD) (Melee/Ranged) (Buffed until 200 AD)

  • Build path adjusted Caulfield's Warhammer + B.F. Sword + Kindlegem + 100 gold >>> Caulfield's Warhammer + Pickaxe + Kindlegem + 525 gold


External link →
about 1 year ago - /u/PhreakRiot - Direct link

Originally posted by moody_P

mordekaiser does % damage -> ad fighters will now have more health for you to % damage off -> riftmaker is healing you more

voila. you are buffed

All according to keikaku