I know it's only gonna really affect next year's schedule, but I think it's probably one of the best announcements really. A good portion of the community has been asking for a reduction of new champions in exchange for other stuff, with some more extreme, but not uncommon views suggesting new champion releases should be stopped completely.
Personally, I don't agree with the latter, as new champions bring their own level of hype and freshness to the game, HOWEVER, I also think moving resources away from those and to other stuff is a great choice, as new champions sometimes end up forgotten or not meeting the expected hype, so having a high number of them doesn't feel necessary (not to mention that the roster is massive already), specially because the reduced number is 3-4 champions per year, which is still a great number.
That will allow the devs' work on modes and updates, whether it's smaller stuff, like mid-scopes or large VGUs to keep up the hype in-between champion releases while giving us a variety of content without truly giving up on any specific type of said content and specially, giving old champions some love so that they keep up with the now slower new releases. This is the kind of update that I really wanted for League and almost manages to make me forget the bad start of the season.
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