General reminder that many changes cannot be easily datamined, such as functionality changes or bugfixes, and are not always final.
Champions
LeBlanc
- has visual update
- as collateral damage, her balance state has now been reverted to somewhere post-14.1 but pre-14.8
Shen
- Q now deals its flat damage against structures (10-40 breakpoints 1-16 per attack)
Yone
- P no longer has a -10% crit penalty
- this applies to basic attacks as well as Q
- E no longer cleanses CC applied during the E2 cast time and instead persist through the return dash (E2 already could not be cast neither automatically nor manually in the first place if CC'd)
Yorick
- P ghouls now deal x0.75 damage to monsters
- does not apply to the maiden
- also does not apply to the E leap attacks, but does to the E empowered followup attacks, i.e. a ghoul ends up incorrectly dealing x1.2 for the leap, then correctly dealing (x1.2 * x0.75 = x0.9) for the empowered attacks, then x0.75 after the E empower ends
Items
Cappa Juice
- price: 500g --> 300g
- this is specifically the ARAM Cappa Juice, not the Arena one
- unsure if this might be made available on SR for April Fools'
April Fools'
All of this stuff is kinda impossible to figure out fully but here's what's obvious
- everything is themed around parties, dancing, and speed
- there's a Disco Ball that lets you channel on it to dance and build up speed
- Cloud Drake is replaced with Party Drake and the wind tunnels are now party zones (still give you speed)
- killing the Party Drake grants your team each a Party Favor consumable that grants you "a pile of" gold and 1 skill point
- Party Dragon Soul grants 30% MS toward nearby allies and grants AD and AP based on bonus MS
- you can collect Shaco boxes, and every 10 collected grants a Small Party Favor consumable that grants gold
- opening a Party Favor makes nearby ally minions "move 0.0000001% faster" and also sparkle (only visible to allies)
- there appears to be some sort of scripted encounters with Garen and Shaco in the jungle?
- there seems to be some counter for large minions "spared" with various callouts for it, seems some minions were "released" and you have to catch them?
Arena (Champions)
Kalista
- attack speed over 6.0 converted to bAD: 0.25% --> 70%
- was somewhat sure the previous version was an off by 100 issue but couldn't really test, so I guess that confirms it
- URF now also applies this new cap and conversion
Arena (Guests of Honor)
- the following guests are now enabled for the round 2 vote:
- Alistar: the first time each team would be eliminated, set their health to 1 instead
- Ambesesa: make a sacrifice, reducing your health during combat for several rounds, and afterward gain a bonus augment based on the amount of health sacrified
- this appears to work by providing you a choice of a silver, gold, or prismatic dummy augment that will then be replaced later
- silver: 0% health reduction, augment replaced after 2 rounds
- gold: 25% health reduction, augment replaced after 4 rounds
- prismatic: 50% health reduction, augment replaced after 7 rounds
- also I'm not sure if this reduction applies to health gained AFTER the sacrifice, as there's some tooltips that specify "sacrifice X% current health", e.g. it might be if you have 1000 health at the start then sacrifice 50% to put you at 500, but then gained 2000 health from an item or similar, you might end up at 2500 health ((1000 + 2000) - 500) rather than 1500 ((1000 + 2000) * 0.5)
- Cassiopeia: boots are sold and locked, and replace the boots round with a legendary item round
- Cassiopeia was previously announced as a round 8 vote with the effect "each round, each team loses 5 health, this cannot eliminate teams"
- Draven: gain a bonus stat anvil whenever you start a hotstreak and every third win of a hotstreak, and increase the likelihood of higher-tier stat anvils
- Katarina: everyone gains 5 rerolls
- the following guests are now enabled for the round 8 vote:
- LeBlanc: every 25s LeBlanc turns everyone invisible for 3s
- Sahn-Uzal: revives no longer occur
Arena (Augments)
Doomsayer
- adaptive force per curse stack: 1.0 --> 1.25
Dreadbringer
- bHP per curse stack: 2.25 --> 3.0
Dual Wield
- tAS amp: +100% --> +50%
- attacks no longer deal 35% less damage
- attacking now fires a secondary bolt that deals 50% damage and applies onhits at 50% effectiveness
- this seems to imply that your main attack's onhits are also no longer reduced
From Beginning to End
- Dark Harvest damage per soul: 10 --> 20
- Dark Harvest now starts with 8 souls per other augment you already had
Wisdom of Ages
- if taken as your second augment, now grants +3 levels immediately instead of +1 level
Arena (Items)
Juices
- can no longer buy more than one of the same juice at a time
- really this just prevents you wasting money, you can still have all three active at once
- does not apply to Cappa Juice
Hexbolt Companion
- nearby ally range: 1000 --> 1200
Kinkou Jitte
- weakpoint angle width: 110 degrees --> 90 degrees
Pyromancer's Cloak
- reworked
- old effects:
- attack and spell hits apply a burn for (200-450 linear) magic damage over 3s (5s cooldown)
- applying a burn creates a blaze
- blazes burn enemies for (100 +60 per burn source) magic damage per second for 5s
- while you are inside a blaze, gain (20% +4% per burn source) MS and (5% +2.5% per burn source) ovamp
- new effects:
- damaging champions creates a blaze (3s per-target cooldown)
- applying a burn from an augment applies an additional stack
- blazes burn enemies (values unchanged)
- while you are inside a blaze, gain MS (values unchanged) and heal (50 +25 per burn source) per second