https://twitter.com/RiotPhroxzon/status/1600210955970891777
Yuumi changes for 12.23 are aimed at reducing her Pro Play power (lane vulnerability & CC). We want to balance Yuumi around regular play and not Pro.
These changes aren't intended to reduce Yuumi's frustration, though we think it's a problem and work has already started there.
https://twitter.com/RiotPhroxzon/status/1600210957895991298
We'll share more on our direction in a QGT coming out next week; frustration based changes are challenging and take more time to land.
We think Yuumi has a valuable place in the game to onboard your new friends and help them learn spell usage & nuances of positioning.
https://twitter.com/RiotPhroxzon/status/1600210959452491776
Her untargetable state is key for new players, but Pros hyper-optimize going in and out to reduce counterplay for opponents, while regular players can't.
As a result, we don't think having Yuumi spending more time unattached (or kicked off) is going to give the desired outcome.
https://twitter.com/RiotPhroxzon/status/1600210960823697410
External link →Instead, we're looking at ways to increase counterplay while attached, have her power tied more to her own personal success, more incentives to not abandon her lane partner and look at her scaling profile.
More details coming in the QGT later.