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Picked up Ashe ADC recently and having absolute blast with her. But in Phreaks 13.4 breakdown video he "spoils" that Ashe gonna get hit in 13.5. Do you guys think she will get butchered all around or somehow they gonna target her support aspect aka higher W/R cd maybe nerf the slow? I think it will be hard to not affect how she does as ADC regardless of the nerfs. Anyways thanks for any ideas how it could pan out.

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about 1 year ago - /u/PhreakRiot - Direct link

Current changelist:

Base Stats

  • Base Health: 640 >>> 600
  • Health Growth: 101 >>> 105
  • Breaks even at level 12
  • Attack Damage Growth: 2.95 >>> 3.25

Q - Ranger's Focus

  • Removed: No longer requires Focus to cast
  • New: Cooldown: 10 seconds
  • Attack Speed: 25-55% >>> 25-45%
  • Total Damage: 105-125% total AD >>> 105-145% total AD
  • This is 3-11% more total damage, increasing with AS purchases

W - Volley

  • Cooldown: 18-4 >>> 18-6

R - Enchanted Crystal Arrow

  • Cooldown: 80/70/60 >>> 100/80/60
about 1 year ago - /u/PhreakRiot - Direct link

Originally posted by dancing_bagel

Awesome! These changes look exactly like what I hoped for a support Ashe nerf. Although I didnt expect the Health nerf for early, I guess she's a bit too safe in lane?

Two things here:

  1. I don't think Ashe is a problem for solo queue. Players have fun with Ashe support and that's mostly fine
  2. She is extremely too dominant in pro play. I'd feel differently if she was like 70% presence with some picks and some bans, but she's trending toward 100% ban. So we don't even see her in pro play and she's just a tax on bans instead. So, she has to be nerfed enough to change pro behavior.

Because she has to be nerfed enough to change pro behavior, I want to push hard enough that they will actually consider her counterable. She's supposed to be natively be weak into champions like Leona, Nautilus, or Pyke since she can't protect either herself or her ally from being chain CC'd and killed. But she has one of the highest base healths in the game. Her numbers now match Varus.

I think in terms of general frustration, W rank 5 cooldown and R cooldown overall are too low for support Ashe. This ends up being a pretty big nerf overall, of course, but the needle has to be moved because of pro play.

Then it's about giving ADC Ashe enough compensation to feel like she's still functional. Q's numbers changes are a strict buff, as is the base stat AD scaling, of course. The Q mechanic change is, I believe, good for the champion. Navori is now a good Ashe item, which is good IMO. Also, this makes AS purchases better, since she prints less attack speed in her kit and she goes Lethal Tempo typically anyway. I can be convinced that changing the new cast paradigm is directionally wrong for the champion, but it's definitely powerful in this new form.

about 1 year ago - /u/PhreakRiot - Direct link

Originally posted by Evassivestagga

I didn't see it listed. But will her mana cost change?

It's 40 or 50 on live and is unchanged.

about 1 year ago - /u/PhreakRiot - Direct link

Originally posted by Pelagius_Hipbone

Shouldn’t HoB be getting nerfed first? I feel like she’s gonna be broken anyways until HoB is nerfed early?

Hail of Blades as like six users. IDK, anything more and we may as well delete the rune. Which... maybe is the right call? But not as a random patch change.

about 1 year ago - /u/PhreakRiot - Direct link

Originally posted by b_ootay_ful

I was looking forward to the Q changes on Ashe.

We're these pulled, or are they still on the table?

Not happening any time soon, maybe ever.