Original Post — Direct link

"Full patch preview.

We're going to be focusing on stability for the rest of the season (barring some crisis) to allow for players focusing on their ranked climbs and heading into Playoffs.

Continue to let us know about things that seem off and you expect to be changed." - https://twitter.com/RiotPhroxzon/status/1549615142295351296

>>> Champion Buffs <<<

Pantheon Jungle

  • [Q] Comet Spear monster damage increased 70% >>> 105%

Jarvan IV

  • [Q] Dragon Strike bAD ratio increased 120% >>> 140%
  • [E] Demacian Standard cooldown reduced 12 flat >>> 12/11.5/11/10.5/10 seconds

Teemo

  • Mana growth increased 20 >>> 25
  • [R] Noxious Trap AP ratio increased 50% >>> 55%
  • [R] Noxious Trap mana cost reduced 75 flat >>> 75/55/35
  • [R] Noxious Trap cast range increased 400/650/900 >>> 600/750/900 units

Alistar

  • [Q] Pulverize cooldown reduced 15/14/13/12/11 >>> 14/13/12/11/10 seconds
  • [Q] Pulverize mana cost reduced 65/70/75/80/85 >>> 55/60/65/70/75

LeBlanc

  • Base mana increased 344 >>> 400
  • Mana growth increased 50 >>> 55
  • [W] Distortion base damage increased 75/110/145/18/215 to 75/115/155/195/235

Varus

  • Base AD increased 59 >>> 62

>>> Champion Nerfs <<<

Sivir

  • [Q] Boomerang Blade cast time 0.25-0.18 >>> 0.25-0.10 (based on bAS) seconds (BUGFIX)
  • [W] Ricochet minion damage reduced 80% >>> 65%
  • [W] Ricochet bounces will last-hit minions that are left with less than 15 HP

Yuumi

  • [E] Zoomies heal AP ratio reduced 35% >>> 30%

Seraphine Bot

  • [W] Surround Sound shield AP ratio reduced 35% >>> 25%
  • [W] Surround Sound heal AP ratio reduced 6% >>> 4% missing HP per 100 AP

Gnar

  • Base HP reduced 580 >>> 540
  • HP regeneration growth reduced 1.75 >>> 1.25

Zeri

  • [Q] Burst Fire right click no longer deals 6x damage to enemies below 35% max HP
  • [Q] Burst Fire right click now executes enemies below 60-150 HP (based on level)
  • [R] Lightning Crash on-hit damage reduced 10/15/20 >>> 5/10/15

Renata

  • Base health reduced 595 >>> 545
  • Base AD reduced 51 >>> 49

>>> Champion Adjustments <<<

Wukong

  • Base HP regeneration increased 2.5 >>> 3.5
  • [P] Stone Skin regeneration per stack reduced 0.5% max HP (3% max stacks) >>> 0.35% max HP (2.1% max stacks)

Aatrox

  • HP per level increased 104 >>> 114
  • [E] Umbral Dash healing reduced 18/20/22/24/26% >>> 18/19.5/21/22.5/24%
  • [R] World Ender healing reduced 25/40/55% >>> 25/35/45%

Kayn (Rhaast)

  • HP per level increased 99 >>> 109
  • [P] The Darkin Scythe healing reduced 25-35% (based on level) >>> 20-30% (based on level)

Janna

  • [E] Eye of the Storm bonus heal and shield power reduced 20% >>> 15%
  • [E] Eye of the Storm shield amount increased 65/90/115/140/165 >>> 75/100/125/150/175
  • [R] Monsoon heal per second increased 90/145/200 (+45% AP) >>> 100/150/200 (+50% AP)

Gangplank

  • Base HP reduced 640 >>> 600
  • HP per level increased 104 >>> 114
  • Base Armor reduced 35 >>> 31
  • [P] Trial By Fire damage now also has a critical strike chance ratio of +250% Critical Strike Chance
  • [Q] Parrrley base damage adjusted 20/45/70/95/120 >>> 10/40/70/100/130
  • [E] Powder Keg slow amount adjusted 40/50/60/70/80% >>> 30/37.5/45/52.5/60% (+0.25% per 1% crit chance)
  • [E] Powder Keg bonus physical damage adjusted 80/105/130/155/180 >>> 75/105/135/165/195
  • [E] Powder Keg bonus damage on crit reduced 125% >>> 110%

>>> System Nerfs <<<

Heal and Shield Power

  • Forbidden Idol heal and shield power reduced 10% >>> 8%
  • Ardent Censer heal and shield power reduced 10% >>> 8%
  • Staff of Flowing Water heal and shield power reduced 10% >>> 8%
  • Mikael's Blessing heal and shield power reduced 20% >>> 16%
  • Redemption heal and shield power reduced 20% >>> 16%
  • Moonstone Renewer max stacks reduced 5 >>> 4

Early Sustain Runes/Items

  • Health Potion healing reduced 150 >>> 120
  • Refillable and Corrupting Potion healing reduced 120 >>> 100

  • Biscuit Delivery healing reduced 10% >>> 8% missing HP

  • Biscuit Delivery max mana increase reduced 50 >>> 40 mana

  • Time Warp Tonic movespeed reduced 4% >>> 2%

  • Bone Plating cooldown increased 45 >>> 55 seconds

  • Conditioning armor and magic resistance reduced 9 >>> 8

  • Conditioning total armor and magic resistance increase reduced 4% >>> 3%

  • Guardian cooldown increased 70-40 (based on level) >>> 90-40 seconds (based on level)

  • Unflinching tenacity and slow resistance lowered 10-30% (based on missing health) >>> 3-25% (based on missing health)

  • Scorch damage increased 15-35 >>> 20-40 (based on level)

  • Second Wind heal reduced 6 (+4% missing health) >>> 3 (+4% missing health)

  • Sudden Impact lethality increased 7 >>> 9

  • Sudden Impact magic penetration increased 6 >>> 7


Challenging Smite

  • Damage reduction reduced 20% >>> 10%

Exhaust*

  • Damage reduction reduced 40% >>> 35%
  • This was taken from the PBE as it was changed from the original preview Phroxzon shared.

Sunfire Aegis

  • Immolate base damage reduced 12-30 (based on level) >>> 15 flat
  • Immolate bonus HP ratio increased 1% >>> 1.5%

Chempunk Chainsword

  • Cost increased 2600 >>> 2800

>>> System Adjustments <<<

Dragon Durability/Individual Rewards

  • Cloud Drake Buff increased 3.5% >>> 7% slow resistance and out of combat movespeed
  • Hextech Drake Buff increased 6% AS and 6 AH >>> 9% AS and 9 AH
  • Infernal Drake Buff increased 4% >>> 6% AD/AP
  • Mountain Drake Buff increased 6% >>> 9% Armor/MR
  • Ocean Drake Buff increased 2% >>> 3% missing health per 5 seconds

  • Cloud Soul Buff bonus movespeed increased 10% >>> 15%

  • Dragon HP Pre-Rift transformation increased 2650 (+240 per level) >>> 3450 (+380 per level)

  • Dragon HP Post-Rift transformation increased 4350 (+240 per level) >>> 6950 (+380 per level)

  • Cloud Drake AD reduced 50 >>> 35

  • Hextech Drake AD reduced 66.7 >>> 47

  • Infernal Drake AD reduced 100 >>> 70

  • Mountain Drake AD reduced 150 >>> 105

  • Ocean Drake AD reduced 100 >>> 70

  • All Drake percent current health damage on basic attack reduced 7% >>> 5%

  • Elder Dragon HP increased 6400(+180 per minute) >>> 6400 (+290 per minute)

  • Elder Dragon AD reduced 150 >>> 105

  • Rift Herald gold reward increased 100 to killer >>> 100 to killer + 200 local gold

  • 2nd Rift Herald Mercenary (summoned Herald) HP increased 3180-6360 (based on level) >>> 5565-11130 (based on level)


External link →
over 2 years ago - /u/TheTruexy - Direct link

Originally posted by DemonRimo

Nice Jarvan W buff Oh wait

Unlisted: W can also crit

over 2 years ago - /u/TheTruexy - Direct link

Originally posted by daswef2

The potion nerfs seem really huge to me on paper, it feels like any champ or matchup that relies on 2-3 pots to get through lane due to poke and not trading is going to be really miserable next patch.

Glad we are getting Renata and Gnar nerfs, and I'm glad they are continuing to nerf heal and shield power, hopefully this is the first step in continuing to tone down enchanters.

Not really anything in the buffs list to get excited about personally.

Fwiw, healing potions are technically buffed after the Durability Update. We didn't preemptively nerf them with the rest of the healing in the game because we wanted to be sure we needed such a change. Turns out, when you have just a bit more resists/health early, staying topped up makes you a lot safer.

over 2 years ago - /u/TheTruexy - Direct link

Originally posted by TheCodeisCupCake

Immolate bonus HP ratio increased 1% >>> 1.5%

Immolate bonus HP ratio increased 1% >>> 1.5%

Immolate bonus HP ratio increased 1% >>> 1.5%

lol lol lol lol lol lol lol lol lol lol lol lol lol u cant be serious the amount of hp u need to equalize the nerfs is absurd

This amount ramps, which also multiplies the HP ratio

over 2 years ago - /u/TheTruexy - Direct link

Originally posted by bobbybobsen

How is that relevant? The ramping increases both ratio and base damage, so that doesn’t change the threshold of HP for this to deal the same damage before.

Oh I was off an older list with scaling + did the math bad. This value should be buffed and I'll go make sure it's fixed. With the base flat this is too low for tanks.