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Tbh EU would benefit from a merger. As of now 14 out of 15 players representing EU at worlds belong on EUNE based on where they are from (Bwipo is the only player who is from an EUW country). Everyone who's serious about the game goes to EUW, while EUNE doesn't have its own seed or any sort of competitive presence.

What's the point of the server anyway? Originally it was to get rid of long login queues, but that solution was chosen because of the limited options available to Riot at the time. With current infrastructure solution doesn't require creating a whole new server.

More players = stronger server and more EU talent from the EUNE countries.

External link →
about 5 years ago - /u/Riot_nicolo - Direct link

It’s actually not related to login queue but to a limit of concurrent players we want to have per shard (China also have multiple shards for example). The reason for that is game stability. Doesn’t mean we won’t change that in the future but we are balancing improving the tech vs making new stuff / features.

For what it’s worth, we’ve been better on scaling our tech in new games. We will still shard our new games around the world to optimize the experience for players (ping, etc...), but we will likely not do it for ccu load reasons like we did when we split Europe years ago.