Original Post — Direct link
almost 5 years ago - /u/Rovient - Direct link

Originally posted by Darkwolf4

Nah, its cuz balance team tends to ignore the playtest team, a lot. Example galio change, playtest team told the balance team that the galio change was too OP, and balance team ignored them, imagine how many times the testers told them that the changes were op but balance team went full "I have the last word buddy and i cant hear you"

What's your source on this?

Edit: I can confirm that the balance team (and all of the Summoner's Rift team) value the Playtest team's feedback and analysis intensely. Especially on champion strength/power levels.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by frzned

are you implying that noone on playtest team found out Zoe & Aphelios being horrible to play against or AP Galio made it through unnoticed?

I can confirm that the balance team (and all of the Summoner's Rift team) value the Playtest team's feedback and analysis intensely. Especially on champion strength/power levels.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by Xmoru

Say something controversial I need up votes

Thresh and Yasuo are the two best designed champions in League.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by Rohbo

I pulled up your Overview to find another comment you'd made and re-read it and saw this at the top. Without context it definitely gave me a headache.

😁

almost 5 years ago - /u/Rovient - Direct link

Originally posted by Gorilla_in_a_sandbox

You didn't answer the question.

This was really more of an additional comment on my post asking for a source.

almost 5 years ago - /u/Rovient - Direct link

Originally posted by Koalmar

How can you put the edgiest, most brooding, evil character in league and Thresh in the same sentence?!

high five

almost 5 years ago - /u/Rovient - Direct link

Originally posted by [deleted]

[removed]

It's just... true though? Don't believe me if you don't want, but I love our Playtest team and can't wait to get back to working with them in the new year.

almost 5 years ago - /u/Auberaun - Direct link

Originally posted by Muffindrake

The balance team is accountable to the company (they are Riot employees), and are forced from above to introduce changes that put certain champions in the limelight, or are ordered to not touch incredibly frustrating, problematic, long-standing broken, and recently released ludicrously overpowered champions because that would affect Riot's bottom line.

If a single person with some decision making leverage employed at their balance team had a backbone and acted on it, they would lose their job very quickly. Balance changes for the better go against profit motives, at least with the way the game is set up. Champions that aren't played sell no skins - why would they dare touch the mid lane cash cows a la Zed, Yasuo, Qiyana and more. I can't think of a recent champion release (ignoring long-standing garbage like Zed) where I had the thought Yep, I had a reasonable experience playing against this character.

This isn't even some insane redpill conspiracy theory. There is a depressing silence on Riot's side on every thread complaining about the recent (very often also recently released) fotm champion. Aphelios and Mordekaiser still get to run away with games even though we've established that they're too ludicrous to let people pick them. The 10.1 changes do nothing to address this. There is no 'strategy' or reasonable metagame around Ban Phase neither in solo queue or professional play. The latter has people target-ban champions against players consistently, and that's about it. If you are playing solo queue and aren't banning fotm champions (just look at the top 20 champion usage), you're probably running it down.

Of course Riot could start spewing PR crap (like the lutzburg puppet did) on every thread addressing the game's balance, but then the onus is on you to spot their lies and call them out for their bullshit, like this video response does.

On the other hand, the playtest team is some set of random nameless (!) players not affiliated with the company under NDA that have no teeth over what balance changes are implemented into the game.

What I want is some form of accountability. All balance changes should be discussed in a public forum, though only the people actually playtesting should have write access, where we can see what people are discussing, and balance changes should only ever consist of what discussions between Riot Games players and playtesters result in. That way we can call out Riot for obviously trying to milk their cash cows by ignoring discussions on those forums, and de-construct their spin, and remember and immortalize it for all eternity.

But that would never happen because in the end it still affects their bottom line negatively. It's a pipe dream.

On the other hand, the playtest team is some set of random nameless (!) players not affiliated with the company under NDA that have no teeth over what balance changes are implemented into the game.

We're full Rioters. We don't control what's implemented into the game but we always have a seat at the table.