Jungle Xp changes
Since the preseason patch me and a friend felt like we were getting a lot less XP in the jungle. We looked everywhere (patch notes, jungle item description, riot-released videos) but couldn't find an explanation for getting less XP. After doing some testing we found that jungle base experience from camps was reduced across the board.
I will include the spreadsheet of test we did here: https://docs.google.com/spreadsheets/d/1NGrh6dZWNx_LMAvOCrJsOURdmqp5c0M1Bauv2bEr0j8/edit?usp=sharing
Jungle camps give less experience at higher levels compared to before preseason. At the maximum camp level (when the average game level is 9) you get 7~% less XP from full clearing and 4% less XP from only clearing small camps. This wasn't mentioned anywhere in the patch notes. This feels especially bad because solo lane XP got buffed this patch.
Pets and Treats
Adding to that it says in the patch notes, you will feed ur pet one treat when: "1 treat per large monster/champion takedown". On this current patch, you will NOT get a treat when you score a champion takedown.
In the jungle item text in-game, it doesn't say you will get a treat when you score a champion takedown.
Another point is that when you click on the jungle item in-game it says you get a treat every 60 seconds when ur pet is fully evolved. This should however say 90 seconds, you do get the right amount of treats in-game.
Gold from clearing
Gold calculations are included in the spreadsheet above.
Gold in preseason is about the same, a lot of the gold you would usually get from full clearing is compensated by the treats. This also means that junglers who didn't fullclear before get more gold on average now.
If you have any feedback feel free to add to the discussion.
Credits to Methylfenidaat and ScienTrist for the research
Edit: Previously said 8% and 5%, math was wrong on wolves XP, fixed now. Added scuttle crab aswell.External link →