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I really do not want to see the item stats or damage mitigation nerfed, as for the first time in about 8 seasons immobile champions actually have some counterplay to the most popular champs and variety in their builds!

However, I also don’t want to see it just be a katarina 1v9 bs item.

That’s why I thought of the nerf to have the passive deactivated and put on cooldown by mobility so that these champions not meant to use it don’t get it. However nothing like this is in the game afaik, and I’m wondering if that’s maybe for a reason lol

If you disagree, please elaborate. I don’t understand the game well I just sit under tower and spam q. I want thoughts not “no this is stupid i like yasuo”

EDIT: It has come up often, so to save me some replies - there should be emphasis on the 'if' and 'abused' in the title. I haven't even seen it being used by the champions I am inferring about being op; just going off what I've heard around. i am perfectly fine if these champions get to use the item fairly as well, especially as in combat mages can poke the passive off them way easier than vice-versa. The thing I was trying to avoid with this suggestions was just the item being gutted as a result of a couple silly edge case abuses

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about 3 years ago - /u/phroxz0n - Direct link

The proposed change is a pretty suboptimal anti-pattern to put on an item. Players shouldn't be having to worry about using their kit interacting poorly with an item in very unintuitive ways.

The only champion that is building Crown optimally that I wouldn't prefer to balance around is Kassadin. Champions like Sylas and Lillia have some reasonable choice points against other mythics with Crown.

I didn't want to put a melee/ranged lever on the AP/Damage Reduction CD before ship, but will do so long term if necessary.

about 3 years ago - /u/phroxz0n - Direct link

Originally posted by EnMeed

This is very understandable looking at it from a long term point of view. I am just desperate to not have the first counterplay I get in years to consistent problem champions ruined, but it seems like it's not even a huge issue - most replies from people who play the champions like Kat, LeBlanc etc. have mentioned for them it's not worth the damage tradeoff.

it's a pretty bad item on them. The only assassin it's good on is kassadin

about 3 years ago - /u/phroxz0n - Direct link

Originally posted by Excalidorito

This ranged/melee lever would favor ranged champs over melee champs, I assume (and hope)?

yep lol

about 3 years ago - /u/phroxz0n - Direct link

Originally posted by bz6

Any thoughts on Ability Haste and Axium Arc?

I remember when the team introduced AH to replace CDR, one of the goals was to reduce CDR (AH) creep across the item system. With this new pre-season up and running, do you feel you have injected a lot more AH especially with an item that like Axium. Just makes proper SR games feel like URF.

one of the goals was to reduce CDR (AH) creep across the item system

I don't think we ever said this. The change was to make it so that even if there's a lot of AH in the system, it doesn't cause a balance issue, because it doesn't stack multiplicatively. As for whether we've injected more AH; it depends. I would say overall, things are in a pretty good spot, we're monitoring Axiom to see where it settles long term.