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OK, new mode we all saying finally riot make a new game mode after 5 years, after a day playing this mode you just see it repeating over and over, people playing "abusing" the same unfun champs to play against like "singed- heimindinger- shaco- kayn" and tanks its just getting boring and boring the more you play it plus the healing plant that the champion that has high mobility only can use it first, also the idea that every one can pick the same champion is so f*cking boring every game you see like 3 schacos you have to play against the 3 of them. i hope they change it

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over 1 year ago - /u/RiotMaxw3ll - Direct link

Originally posted by Wide_Geologist3316

Should definitely hold Riot to a higher standard.. They've been working on this game mode for literally years. It's kind of pathetic... I get the excitement for new content in a familiar game, but it really feels like riot did the minimum here.

Other than some unnecessary flashy visuals, it really feels like a half cooked concept with way too much RNG.

How is there 1 perk that's just ocean soul when you can get one that rolls 3 random souls..

We started dev on this mode like seven months ago and rushed it out so that players would have something sick for the summer event. Definitely agree there’s stuff that we can improve, and I’m hopeful people give the mode a shot so we can learn as much as we can for a second swing

over 1 year ago - /u/RiotMaxw3ll - Direct link

Originally posted by UnknownfromME

Doubt you'll see this, but I'm really trying to tell Riot whenever I have an opportunity. I'm a long time player and this game mode is a blast. Easily one of the most interesting things you've done since maybe the Nexus Blitz attempt, and it's a lot of fun. I've been spamming this on PBE and I have never done that for any champion or game mode before.

Is the mode imperfect and in need of balance? Sure. But that is a relatively easy fix compared to the mode itself being fundamentally unfun, which it is not. Aside from individual champion balance, augments can always be tweaked and added or removed over time.

I appreciate it! Thank you for the kind words.

over 1 year ago - /u/RiotMaxw3ll - Direct link

Originally posted by kntril

"Learn as much". You guys didnt learn it with the aram changes, especially you were the one turning down every feedback from the community. Deathtimers too long? "they are doing what they are supposed to do [..] stopping game from stalling to infinity [...]". Yeah right. Clearly you were wrong and you didnt accept any feedback of it.

We changed a bunch of the ARAM stuff, how didn’t we learn from it? My goal when I talk on social media is to explain our thought process and why we made the decisions we made to create a conversation. Like I say every time; if something doesn’t work, we change it, and clearly we are willing to change the very things you’re talking about. But it’s really hard to talk about the design and discuss it with y’all when people are so hungry to throw you into the fire.

over 1 year ago - /u/RiotMaxw3ll - Direct link

Originally posted by MazrimReddit

wait you only started working on this -after- the backlash for no cinematic and people realising riot had done nothing for years? What was the original plan for releasing anything ever lmao

I started work on the prototype at the end of last year while the rest of the team shipped the ARAM changes. The goal was to ship it at the end of this year but the backlash pushed the time forward, that’s all

over 1 year ago - /u/RiotMaxw3ll - Direct link

Originally posted by DannyFartFace

i hope to God you guys do Ima be honest you guys don't have a good track record when it comes to fun modes in regard to bringing them back instead of one and done deals. Please prove me wrong and also please balance this mode its fun but so beyond busted balance wise.

We just pushed another hotfix targeting the oppressive adcs and enchanters