Original Post — Direct link

i have edited a few things based on new information

it took years to make this item even though its litterally just copy and pasted black cleaver just to make this item significantly weaker in gold value for AP Bruisers who generally have lower base stats. Im going to discuss in reference to mordekaiser since this was the champion most stated by riot that this item was intended for.

First things, if you're aoe'ing multiple targets (like with mordekaiser's passive which you cant control) the MR shred will only apply to one target, and probably not the one youre focusing, closest too, or auto attacking. This was confirmed intended by a Rioter at some point to discourage AoE mages. How is that possibly not intentionally useless? if a random enemy walks into your aoe, the stacks on the champion youre fighting can litterally just disappear and become unable to affect that champion. this is apparantly a bug, im not sure that entirely fixes the value of this item, but i guess it makes it not completely waste of an item, still waaay under gold efficient

I get you dont want ranged aoe mages using this as offensive item, though i cant imagine theyd want to with how terrible it is, because the stats are outright garbage -void staff is 30 more AP +10% more permanent AOE pen for only 350hp . Why are the stats just straight up inferior to black cleaver when ad bruisers have much stronger baseline stats than AP champions?

Cleaver -- Bloodletters (100g cheaper)

Adjusted these values because apparantly some websites have conflicting information

40ad ---- 60ap (+150g)

400hp -- 350hp (-130g)

20 cdr -- 15 cdr (-250g)

6% ----- 5% shred per stack (slower)

20ms ---0 move speed (-~240g)

roughly a net of 370g value less on bloodletters

For the record, this is the same statline as rylais and rocket belt at 2600 gold both which are better offensive/defensive items than this because they offer mobility which equates to both. You wouldnt buy this over liandrys or even riftmaker(which is ridiculous as it is already inherently a garbage item).Considering their most common AP users base stats are generally lower than AD champions the flat health is less powerful on the average AP champion on top of it being lower for no apparent reason.

Stats: Darius == Mordekaiser

652–2590hp == 645–2413hp

39–127.4arm == 37–108.4armor

so what is this item for? its only purpose is if you have 5AP comp you can still do damage if you only 1v1 i guess? If you buy this after liandry/rift core you're going to get 1shot by any adc/assassin lategame without any meaningful defensive stats.

Either significantly buff the stats on this item to be an equivalent purchase as black cleaver, or add defense like armor, or give significantly better utility. I think an interesting choice since the statline is similar, is to give it the rocketbelt active without the dmg since AP bruisers generally want that item but cant effectively fit it into most builds. To be honest id rather just have AP eclipse or access to AP items that are mana locked.

Morde might be strong in low elo right now, and honestly this is probably exclusively because of liandrys, but theres no reason items should just be inherently crap across the board.

External link →
3 months ago - /u/GalaxySmash - Direct link

The AOE'ing not working on multiple targets things is just wrong, it only occurs with practice tool dummies and not in a real game. Not sure where you got your information but if you try it out against multiple actual champions the AOE applies to all enemies. The interaction with PT dummies is fixed in 15.2

3 months ago - /u/GalaxySmash - Direct link

Originally posted by MrWedge18

Not sure where you got your information

Seems like the wiki got this wrong, possibly because of the target dummy bug.

Could be yeah. Wiki isn't directly made by Riot so sometimes it can be slightly off (but usually they are fantastic over there, we appreciate them)

3 months ago - /u/GalaxySmash - Direct link

Originally posted by HarpEgirl

Why is it that Dummies and Champions interact differently? Was doing some (potentially Neeko) Testing in Ptool and it's a bit awkward double checking every dummy interaction on a Champion Bot just to ensure it's the same.

Just as a mild heads up. The fix for Bloodletters on Dummies should also be forwarded to the Modes team should One For All return.

I think because all dummies are dupes of the same "champion" so interactions that should work on multiple unique champions fail. it goes "ah yes I am damaging Champion A, Champion A, and Champion A" so it only works on one. Something like that.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Kledniversary

Dear mister riot man, if you see this, please fix the t3 void boots losing their baron recall once you get the actual baron recall and it expires.

Also, the practice tool summon dragon command is broken and does not summon the correct dragon most of the time.

T3 voids will be fixed in 15.2 gamer. Also looking into the dragon issue, thats the first ive heard of it. Appreciate the report

3 months ago - /u/GalaxySmash - Direct link

Originally posted by vixiara

Probably already on your radar, but Zeri’s Wall W doesn’t grant vision after 15.1

I think thats fixed in 15.2 along with the other abilities.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Efficient-Law-7678

Hey Galaxy, do you know what the internal opinion is of how Bloodletter has landed? It feels like it's pretty decent but missing some of the movement speed that Cleaver has. Granted, I understand that cleavers users tend to be melee.

Is there something else it could have in exchange to bring it's value up?

It feels like it takes forever to stack on Rumble too.

Landed decently well, not targeting any changes in the next patch

3 months ago - /u/GalaxySmash - Direct link

Originally posted by gazow

thanks for the response, ive updated the thread. its still an incredibly gold poor item compared to cleaver, is that fair? it doesnt seem so but maybe theres reasoning. Its really uppesetting to go years with just buying inferior items to AD champs because you want to play a certain champ

Haven't run the numbers myself so can't comment on that. We will keep a close eye on it and look to change things if its landing underwhelming. No changes planned in 15.2

3 months ago - /u/GalaxySmash - Direct link

Originally posted by gazow

will we ever see advanced practice tool? id really like to know how build work against targets with actual items, its frustrating trying to test something and you cant make the bots buy defensive items in any meaningfull way

I added a cheat some time ago that copies your items to whoever you are targetting, including bots and other players. Its called "Copy Inventory to Target", check it out

3 months ago - /u/GalaxySmash - Direct link

Originally posted by SkeletonJakk

I hate to ask, but is there any likelyhood of kled seeing any bug fixes soon? he's collecting bugs like a draven main collects permabans.

If you have a list of any prominent ones I can ask around but no current plans right now.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by bunnyhwei

not sure if the team is already aware but the tier 3 lucidity boots grant way less summoner spell haste than they’re supposed to

Yep yep, looking to fix in 15.2

3 months ago - /u/GalaxySmash - Direct link

Originally posted by osmothegod

Briar W doesn't give vision anymore is also a bug I hope.

It is, should be fixed in 15.2 along with other vision bugs.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by [deleted]

[deleted]

Maybe? I think so

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Mathemuse

I guess if we're voicing bugs here, any chance y'all can look at notification pips again? I keep getting told I have a new banner when I definitely don't.

Don't work on that unfortunately, I can ask around but no promises

3 months ago - /u/GalaxySmash - Direct link

Originally posted by FireDevil11

If possible please checkout Bel'Veth passive reducing Void Grubs true damage to turret. And a much less important bug if you have empowered true form and use R on a champion in the middle of a wave that wave does not transform into Remora

The first bug is kinda a fundamental part of how our game works I'm afraid. Very complex to fix and requires a big overhaul. Unlikely to happen anytime soon.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Efficient-Law-7678

Bonus question, if Bloodletter was so well received/fit in, is there any other items from Arena etc that the team would love to port over?

Definitely, most are a pretty hard sell though. We tried Atma's Reckoning and Sword of the Blossoming Dawn but they weren't good fits. Others are definitely not out of the question in the future. Though worth noting many are ex-Summoner's Rift items and were removed for various reasons.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by FancyCamel

While we are piling on, any news on the Briar frenzy losing vision on champions with w and ult? 👀

I saw zeri W and akshan ult also had vision bugs reported so I was curious if it was a similar system at work for all of them.

Should be fixed in 15.2

3 months ago - /u/GalaxySmash - Direct link

Originally posted by DOG124579

Just here to confirm the dragon bug. There were three of us in my practice tool and I wanted to spawn a cloud dragon. But every time I clicked it, it spawned a mountain dragon instead. After killing the dragon, it only spawned ocean dragons. Like it was stuck spawning the predetermined dragons in the xyzzzzz pattern.

Will take a look, no promises on a fix timeline

3 months ago - /u/GalaxySmash - Direct link

Originally posted by MirrowFox

Also can we look on ahri's passive sometimes not healing her if she's on stasis or stunned?

Also if she gets a reset while she's dashing 2 ults are wasted and only one of them does dmg

Havent heard of either, if you have clips thatd be helpful

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Sumpex

Already submitted a bug report for this but you never know if it gets noticed, is there a bug fix for axiom arcanist not working with karma rq coming or is it intentional that only rq does not work with it?

Will hopefully fix a bunch of the Axiom bugs in the next few patches. Karma RQ is highest priority.

3 months ago - /u/GalaxySmash - Direct link

Originally posted by Coolkipp

Can we fix lissandra ult not refunding mana when it cancels due to the enemy going untargetable?

<3

Also lissandra q has a chance to go off angle to the direction your cursor is in. I can provide video evidence if necessary.

Also when lissandra TPS and uses q it will go a the wrong direction based on where you're tping to on the map.

Sure, Liss ult not refunding mana if it fails is fixed in 15.2.

The other bugs are a little more complicated but I can pass them along

3 months ago - /u/GalaxySmash - Direct link

Originally posted by FruitfulRogue

I feel like this launch patch was a lot buggier than last years. I've noticed some years first patches are very few bugs and others are chock-full.

Is there any specific reason?

Big patch, many changes