Original Post — Direct link

So I mained Jayce back in season 4 and I remember his W being the smoothest thing ever, the bit I remember most was that you would auto - press w and it would rapidly send out the 3 autos after. However over the years I've been playing recently, it seems as If his W comes out randomly now, you can auto first and sometimes you are just locked out from the next auto for a little bit, but sometimes it is smooth.

Here is a link to Full Metal Jayce explaining the situation: https://www.youtube.com/watch?v=GUdNjh61dk0

It looks like you can get almost 33% less dps from his w based on the bug.

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over 3 years ago - /u/RiotPhlox - Direct link

Originally posted by Caenen_

u/RiotPhlox could I ask you formally here to look into this issue? It seems very weird for Jayce to have a value 2 magnitudes smaller than the norm, it even has the same effect a 0 windup scaling would have.

These are the changes to Jayce's attacks in 9.1: Windup from 20% to 9.5%, windup scaling from 1 to 0.005. This was related to the rescripts of Jayce's basic attacks so his ult could work on Sylas at all (ask Nekomaru for context, apparently it was pure hell).

Then the next patch the animation speed was adjusted because it no longer checked out. Changes weren't noted in 9.1 so we don't know if they were intentional or not.

From what I've heard this bug stems from a deep engineering issue but I dont remember a ton about it.

I'll pass it along