Original Post — Direct link

General reminder that many changes cannot be easily datamined, such as functionality changes or bugfixes, and are not always final.

 

Champions

Rakan
  • E cooldown:  20s-12s --> 16s-12s
Samira
  • E AS duration:  3s --> 5s
Swain
  • P bHP per stack:  12 --> 15

 

Runes

Electrocute
  • base damage:  50-190 linear --> 70-240 linear
Dark Harvest
  • base damage:  20 --> 30
  • damage per soul:  9 --> 11
Hail of Blades
  • AS:
    • melee:  110% --> 140%
    • ranged:  80% (unchanged)
  • cooldown:  12s --> 10s

 

Systems

  • Turret Fortification damage reduction:  50% --> 80%
  • Voracious Atakhan extra gold per takedown:  40g --> 25g
  • max AS cap:  2.5 --> 3.003
    • default attack speed caps are technically defined as attack cooldowns, so 2.5 attacks per second is actually defined as 0.4 seconds per attack
    • this seconds per attack value has been changed from 0.4 to 0.333 (not repeating), which means the actual AS cap is now 3.003 (repeating) rather than 3.0000000 (although the difference is 1/100th of a server frame so this doesn't really matter beyond what the stats HUD will claim)
    • FURTHERMORE these values are actually defined on a per-map, per-mode basis, and only Classic, Practice Tool, and Swiftplay are using the new 3.0 cap (URF doesn't matter since it does its own override, but ARAM, Arena, OFA, Ultbook, Nexus Blitz, Tutorials, etc. would all still use the old 2.5 cap right now)

 

Streamer Mode

  • a new option for an in-game "Enable Streamer Mode" has been added
  • this can be found in Options --> Interface --> Health and Resource Bars --> Enable Streamer Mode
  • if enabled, all summoner names will be replaced with champion names in chat/announcements/healthbars/etc. (regardless of whether the "Show Names Above Healthbar" setting is set to "Summoner Name" vs "Champion Name")
  • this is NOT "incognito mode", as other players in the game can still see the summoner names if they have streamer mode off

 

Changes from previous days

See here.

External link →

We'll get the AS cap adjusted for every other game mode that is still 2.5

Originally posted by ---feet---

3.0 is the new cap in ranked games if this goes through

Yes 3.0 is the new cap for all modes that don't have their own adjusted version.

Originally posted by iDobleC

Not sure if you can answer this but was this decided during the discussion for this patch? Or was this something that has been on the works for a while and only recently you guys decided to pull the trigger on making the change?

Came up during discussion for URF which inspired us to look at it for the rest of LoL for this patch.

Originally posted by BakaMitaiXayah

why not cap it at 4.0? :(

We're open to making this higher if 3.0 doesn't achieve our goals