External link →First patch of the year for LoL, with all the start of season changes, went live yesterday. We're still digging into how everything's landing, some initial notes though:
1 - Unlocking new champions via blue essence wasn't meant to get harder. Digging in to understand whether something isn't functioning as intended now
2 - Still assessing where new and heavily changed gameplay elements have landed. We're watching snowball rates and perception/frustration with potential snowball especially. Planning on doing a micropatch later today with some adjustments, then will look at things again after that
3 - Too early to get much of a read on how Swiftplay is going, not seeing any immediate major issues though at least
4 - Multiplayer Practice tool seems pretty stable so far. We were fairly optimistic about that off PBE, but always the chance something discovered on live pops up that's a big deal of course