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Im not complaining, this is an AMAZING thing to have. Ive been playing since s4 and not once encountered a hacker.

Versus other games like dbd (pretty big game) where I encountered a hacker on day 2 of playing. What can these devs learn from riot to ensure no ones hacking?

External link →
almost 3 years ago - /u/riotdanhonks - Direct link

Originally posted by MountainMan2_

Yep. My acct got hacked twice, once for 2 months and once for 3 (data hack issues from a while ago kept resurfacing).

Both times, by the time I got my acct back, it had been banned for hacking, apparently within a month of my info being stolen. And the hackers bought champions and skins for me, how nice!

The hackers buying accts on regular must go through them like crazy, and that’s assuredly expensive. An expensive, stupid, assholish hobby with what payoff? Slightly better orb walking? Getting to play Karthus for a thousand games? Oh man, what a reward, playing karthus!

If I had to guess, the reason hackers don’t bother with league is because it’s much less effort to hack just, just anywhere else really. The payoff is garbage anyway. Your team is still toxic. You’re still gonna lose a lot. Your wins are worthless because you’ll be banned in a month. I’m no hacker, but I can’t imagine there’s much allure.

We do see people buying compromised accounts and using them to do nefarious things like use scripts or evade permanent bans for toxicity. Hackers aren't "hacking" League to get these accounts, though.

The vast majority of accounts that are compromised are stolen because the user used the same username and password for League as they did for another website which did get hacked, perhaps several years ago.

Change yo passwords, friends. Use something unique for each service. And, enable multi-factor authentication (God, it's good that I can finally say that).