Note that many changes cannot be easily datamined, such as functionality changes, bugfixes, or mode-specific balance modifiers.
Changes from today:
General:
- experience for champion kills has been reduced at levels 3-8, unchanged otherwise (see this chart)
- this affects classic, one for all, ultimate spellbook, and showdown (ARAM 1v1)
- all other modes (urf, aram, nexus blitz) are unchanged (they have different experience rewards anyways)
Champions:
Aurelion Sol:
- \n in summary strings corrected
- Q tooltip now notes "canceling this ability within 0.25s of casting it will lock the ability for 1s"
Gragas:
- Q no longer reveals the caster if enemies were in the target radius on cast
Jax:
- health: 685 +99 --> 665 +100
- E:
- rescripted to use data values
- each dodge increases: only the base damage --> the entire damage (base damage, AP scaling, and percent health scaling)
- min damage AP scaling: 100% --> 70%
- max total damage: 110-350 +100% AP +4% target's tHP --> 110-350 +140% AP +8% target's tHP
- R:
- passive base damage: 80-160 --> 60-160
- active base armor: 25-65 --> 15-65
- active base magic resist is always 60% of the armor value, so 15-39 --> 9-39
Samira:
- P haste per stack: 3.5% flat --> 1% / 2% / 3% / 4% @ 1 / 6 / 11 / 16
- max haste: 21% flat --> 6% / 12% / 18% / 24%
- R lifesteal effectiveness: 66.6% --> 50%
- Q lifesteal effectiveness is unchanged and still 66.6%
Thresh:
- Q:
- rescripted to use data values and calcs
- damage: 100-280 +80% AP --> 100-300 +90% AP
- cooldown: 19s-11s --> 19s-9s
- W:
- rescripted to use data values
- base shield: 50-150 --> 50-130
- cooldown: 22s-16s --> 21s-17s
- E:
- damage: 75-215 +60% AP --> 75-235 +70% AP
Veigar:
- Q missile range: 950 --> 1050
- cast indicator range: 900 --> 1000
- W cast range: 900 --> 950
Jungle:
- pet damage AP scaling: 15% --> 12%
Runes:
Treasure Hunter:
- base gold: 70 --> 50
- increase per stack unchanged at 20
- last stack gold: 150 --> 130 (tooltip not yet updated for this value)
- total gold: 550 --> 450
Changes from previous days:
General:
- several fixes to missing buff icons
- "Global Wall Push" (used by player created terrain) now has a tooltip:
- "Knocked Aside: This unit is being knocked aside. Weeee!"
- a new character is now preloaded on Summoner's Rift: "FireBuddyTeaserMinion"
- this is likely for the announced Ishtal Male Enchanter, Milio (the art teaser resembles a "fire buddy")
Champions:
Aurelion Sol:
- apparently they forgot to give him "summary" tooltips, so he should be broken anywhere those get used (the client, death recap, and the website, although that one might update faster?)
-
someone also forgot that they were supposed to use HTML instead of anything else and wrote \n instead of
a few times- these have now been corrected
-
- he was also missing passive data that has now been defined (which might be a Viego fix?)
- E tooltip now notes that epic monsters cannot be executed
- R2 missile now has "cannotBeSuppressed = true"
Kassadin:
- R rescripted to use calcs
LeBlanc:
- RW cooldown: 60s-30s --> 50s-30s
- the 13.3 change was only applied to base R, RQ, and RE, but not RW
- this only affects the tooltip however, the actual RW cooldown is correct
Lee Sin:
- Q2 damage tooltip's maximum bAD scaling corrected to show 220% instead of 240%
- this is leftover from an earlier change where the buff was larger, but the actual damage is working as intended
Rammus:
- W unrescripted to use effect amounts?
Singed:
- Q tooltip now lists the cloud and poison durations, and calculates an approximate total damage from a single poison application
Items:
Frostfang / Sickle items:
- gain a charge every: 10s --> 12s
- Frostfang items' mana regen: 50% / 75% / 115% --> 25% / 50% / 100% (now matching Sickle counterparts)
Targon's / Shoulderguards items:
- health regen: 25% / 50% / 100% --> 50% / 75% / 100%
Bandleglass Mirror:
- now in the unique purchase group for Mythic Components
Demonic Embrace:
- now has a data value for "MonsterCap" = 40 (currently on live it is completely uncapped)
- Demonic ticks every 1s, so this cap is both per tick and per second
Radiant Virtue (+Ornn item):
- healing tooltip precision fix?
Slightly Magical Boots:
- sellback modifier: 70% (210 gold) --> 30% (90 gold)
- this nerfs a recent Yuumi strategy to take Slightly Magical Footwear just to sell it for gold
- this shouldn't affect any upgraded versions of Slightly Magical Boots
Your Cut (Pyke ult):
- can now be sold (presumably to consume it without having to close the shop)
Runes:
Nullifying Orb:
- rescripted to use a calc for some reason, no value changes
ARAM:
- death timers have been significantly reduced (see here)