"Adc's just had too many base stats"
Can you give examples of this being the case for the ADC role as a whole in recent memory? I'm not talking Ardent Meta where they were broken or specific op champions. I just don't feel like adc's have had "too many base stats" in a long time.
Adc is legitimately the only role I've played (and I've hit diamond playing every role at some point except top) that has the potential to consistently lose a 1v1 to essentially every other character class in the game even with a lead without major missplays. You can be 5-0 and if your team doesn't help you manage the 0-5 Irelia who tp's behind you in a teamfight then you just die.
Obviously I'm speaking in generalities as there are situations that this doesn't necessarily apply, but it really does feel as if high base stats have not been an issue for the role in a long while to me and that a lot of adc's that aren't as competitively viable would be significantly helped by just giving them back some base stats.
Appreciate your work Phreak, don't take this as criticism I'm just curious as to why you felt those old nerfs were necessary.