Original Post — Direct link

Already seeing the mage and assassin buffs.

Other classes will follow.

I'm not surprised at all. Player's perception of "how much damage I should be doing" has been formed over many years and it would take a long time to form a new one. Too long. Game feels too different -> gotta make it like before or players would cry too much and stop buying skins or whatever.

External link β†’
over 2 years ago - /u/phroxz0n - Direct link

We're specifically trying not to do this.

I'd love to hear things from players around what things specifically you're worried about going back to the old state? (And what things in the new state feel weak/strong?)

over 2 years ago - /u/phroxz0n - Direct link

Originally posted by swan-sie

Just seeing a lot of buffs to damage numbers immediately after the durability update worries me a bit. Do you know if there will be another quick gameplay thoughts discussing how the patch landed, and where RIOT is aiming to direct the game next?

there will be, yes

over 2 years ago - /u/GalaxySmash - Direct link

Originally posted by Cpt_Blackbird99

It’s annoying how the tower buffs are getting reverted already. Towers should do even more damage than they do currently. They are a complete non threat the entire game

Only OUTER TOWERS are getting slightly tweaked, and it should only be ~1/3 a reduction from the Durability Update changes. ALL OTHER TOWERS are unchanged from their Durability Update buffs. This "towers are getting reverted" narrative is strictly false.