Hello everyone! I'm Riot Koyuncu, one of the QA Engineers on Champions team and QA owner for Vex.
Vex is trudging her way onto PBE, and is now currently enabled and available to play! This is personally one of my favorite champion projects that I've worked on, and I want to hear your player feedback before she launches in two weeks. We've got about a week before we have to lock any proposed changes for her release, so I'll be monitoring common themes in this thread to share back with the team for possible adjustments.
If you encounter any in-game bugs while playing Vex, please let us know by heading over to our Bug Reporting Tool and providing any information on the issue. Providing repro steps or a video clip are incredibly helpful at debugging.
Cheers... or like... whatever,
Mikky
EDITS:
9/8: It looks like Vex and her launch skin aren't in the PBE store. They hopefully should appear for the next deploy tomorrow, but you should be able to play her as she's part of the free rotation.
9/9: Vex her Dawnbringer skin should now be acquirable in the PBE store! Thank you for your patience.
9/9: We've made some texture adjustments to Dawnbringer Vex that should in for tomorrow's PBE build (https://imgur.com/a/6gDFQ9r). Thanks for the constructive feedback!
9/10: The Vex team had a discussion about PBE feedback to brighten up the sleeves of Dawnbringer's model. We concluded that we prefer the way it currently look considering we want to keep them as a tertiary read to her hair and ears. I know that this will come as a disappointment to some, but I don't anticipate we will make any changes here at the moment.
9/13: We've added wing VFX to the back of Dawnbringer's in-game model so that it matches the Splash art. (https://imgur.com/a/bNWJQUh). Thanks for calling that out - should be in on the next deploy! As much as players and I would like to see Vex's dance repeat, the reality is that it's a non-trivial amount of work to create a nice loop with how difficult it can be to animate Shadow. The team made the call to keep it as is for her release and have her animator prioritize working on upcoming content.
9/14: The team liked the idea of having Shadow change colors based on the chroma, so we got that in for today's PBE deploy (https://imgur.com/a/BUsRsT6). Hope you like them!
9/15: We've officially cut the branch and have finalized any Vex changes for 11.19. Thanks for the feedback everyone!
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