Original Post — Direct link

https://imgur.com/a/PO1RMWG

As you can see in these images, on PBE the prestige voli skin had a dragon that entered the ground as he landed from ult. Near the end of pbe this dragon was removed, probably a bug. The skin is out now and the dragon is still missing, I am sure all voli players would agree that it was really cool and we would prefer having it rather than not.

Image taken from u/Immediate-Part1665 post on r/volibearmains

External link →
over 2 years ago - /u/Ken_Adams_NSA - Direct link

Originally posted by falkner97

wow if its not a bug thats a pretty big scam if i have to say

Circling back on this post - this VFX was temporarily removed due to some last minute issues we saw with our memory budget on this skin. We should be re-adding it soon now that we've had a chance to optimize it a little more and get it on target.

over 2 years ago - /u/Ken_Adams_NSA - Direct link

Originally posted by Jaibamon

Memory budget? I am curious, how does it work? Every champ (or skin) has a limit of the amount of memory it requires? How does that work with champs with multiple forms (Kayn), multiple objects (Annie + Bear) or who are complex (Vex + Shadow). Does it counts traps and skills (Azir army, Cait traps, Teemo Shoorms)?

Honestly I am not the most qualified to give you an ultra-detailed answer, but in general, we require that all champs / skins come in under a certain amount of memory to ensure that we can hit our min spec reliably and keep the game running optimally for as many players as possible.