You can now actually throw a poro-snax to the closest poro! All the VFXs about poro feeding have been cleaned up and modernized, including their explosion!
The Snowball Summoner Spell has also been cleaned up. It should feel a bit more modern and readable. Hitting and missing are now two different effects, to make sure you know when you hit. And there's now a slight reactivation effect above the tagged target once you start dashing.
Relics have been cleaned up a bit, removing some very old healing assets.
And another small change: the respawn effect. It was previously using a hardcoded, very old blue streak effect. They’ve made a new one that should feel a bit more modern.
Full list of changes with pictures
External link →