Original Post — Direct link
8 months ago - /u/phroxz0n - Direct link

Originally posted by namegeneratorsystem

"Since he's already successfully fulfilling his role as an anti-mage in lane, we'll be buffing him in a way that increases his general power without altering his matchups."

"Generally pretty weak and is countered particularly hard by some of the mid-range mages in the meta. "

So is Galio actually fulfilling his role as an anti mage or not

Galio generally loses prio to mage matchups in lane and that's intended. For Galio to actually beat these Champs in lane and get prio, his combat pattern would need to be pretty overtuned.

So we think his lane is fine; he loses push, but won't die and can farm defensively relatively fine.

Where he is intended to excel is in using his globals to impact the map, hence buffing that aspect of his kit rather than make him generically powerful. Sorry for the confusing wording there.

8 months ago - /u/phroxz0n - Direct link

Originally posted by MazrimReddit

Galio sucks at his one job.

I want galio to exist as a malphite for anti ap, I wouldn't even pick galio to counter a 5 ap comp

I think that's a possible direction, but would require at least 1 ability to be reworked to make it happen. Rn he has the anti magic flavor on W and R, but it would need to be a lot more of his kits power budget. I remember solcrushed trying something a bit similar to this in Dev but it was too niche and unsatisfying. This was a reasonable compromise to get some of that anti magic flavor in there without making him completely useless when a team wasn't all AP (teams usually have about a shields worth of magic damage). Hopefully that gives some context for the reasoning there.