over 1 year ago - /u/RiotDashiJador - Direct link

That's all folks! We are taking down the queue as of 10/3 in order to fix up the bots even further, address a lot of y'all's feedback and return later on with better bots. Thank you all for the feedback and see you on the rift!

Hello All!

We just released our BETA Bots: Intro onto PBE From Sept 26th-October 10th.

These bots are intended to be Intro replacements, and should be able to do the following:

  • Jungling
  • Ganking
  • Taking Team Objectives

We want to know your feedback on how these bots feel compared to the live bots, any tech issues you experience, or any ways you think the bots could be improved, especially as we build out our Beginner and Advanced versions!

Drop your issues and your feedback below! :D

External link →
over 1 year ago - /u/RiotDashiJador - Direct link

That's all folks! We are taking down the queue as of 10/3 in order to fix up the bots even further, address a lot of y'all's feedback and return later on with better bots. Thank you all for the feedback and see you on the rift!

Hello All!

We just released our BETA Bots: Intro onto PBE From Sept 26th-October 10th.

These bots are intended to be Intro replacements, and should be able to do the following:

  • Jungling
  • Ganking
  • Taking Team Objectives

We want to know your feedback on how these bots feel compared to the live bots, any tech issues you experience, or any ways you think the bots could be improved, especially as we build out our Beginner and Advanced versions!

Drop your issues and your feedback below! :D

External link →
over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Alpha__Mod

Will this bot change come to customs too?

Not at first, as we want to make sure we get the 3 core queues out, but plan to after as we want to replace all current bot features. :)

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Steveven3

I just wanted to say that, unless you already intended that, you should make bots take recommend runes and summoner spells, similar to how they already do with items.

They currently do! They also pick their lanes based on if the rune recommendation system has available runes for that role. (Rune Recommendations are built off what live players are playing/using.) :)

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Steveven3

Hmm.. could it be that recommended runes simply have wrong data on the PBE since it doesn't have regular players or something? I swear when i played yesterday they were still using 1 of the old 4 starting rune pages (Had 3 bots with arcane and domination, rengar with Electro and Precision, and Nasus with grasp)

But if that's the plan anyway, I'm glad to hear it!

It actually uses the data from live player data from the live shards (not PBE specific). Were you looking at it from loading screen? If so, I believe that it is presenting default runes on loadout but their runes are set to the recommended runes at the start of the game!

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Steveven3

I played another game to be sure, but no, they use the defaults runes in-game too. Maybe this feature has not yet been implemented in this version?

It is implemented.... It actually might be a recommended rune page though? Regardless, we shall investigate to make sure!

Thank you for reporting as we will track a bug ticket for it to double check on our end. :D

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Compscitutorr

I'm curious - what are the 3 core queues? Are they higher difficulty bots?

Intro, Beginner, Advanced!

Yea, we are currently working on Intro (but potentially the current bots are a bit hard for true League newbies -- we will do some labs with newbies to balance appropriately).

After which, we will focus on building out Beginner and Advanced, which will have more difficult bots!

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Caenen_

Certain spells are having their affects flags changed, completely changing their functionality. Vex R is one such example, since 13.19 the missile only hits enemy champions rather than minions and monster as well.

Changing the affects flags of spells for the Bot's implicit understanding of what can be targeted only works if it uses a composite implementation (wrapper + missile spell) where the cast targeting of a location-targeted wrapper doesnt really care for what units it's set to affect, but a spell that also spawns the missile itself WILL make the missile respect those affects flags.

Are you aware of these types of changes? (Especially since a seizable batch launched right into Worlds patch, 13.19)

Thank you for flagging! This is a bug and we will fix it within the week. We will continue to do our own sweeps, but please let us know if you find any other bugs. :)

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by SanicScoot

Much nicer than the previous bots overall. I like that they do objectives and seem to use their abilities more like an actual person (I actually have to be worried about getting hit by CC)

Also, will there be a dev article about this test? Digging through patch notes or trying to remember date from the previous article is a bit out of the way and I feel like a decent chunk of people will forget that there's even a test going on rn.

Some things I want to note:

I think the Bots should leash their Jungler, otherwise I can just walk up by myself to the Kha'zix bot on blue level 1 with little to no consequence

Counter Jungling is a bit wonky, the Kha'zix bot went to our side of the Jungle took some camps and then pathed behind our midlane tower and took a bunch of turret shots got executed

Maybe it was just the game I was in but the ganks were very telegraphed as in the bot walked over minion vision

Bots with CC skillshots (Morg Q, Ahri E) will just throw them at your direction even if there's a Minion in the way blocking the skillshot

I can recall right in front of a tower and the bots won't make any extra effort to stop my recall (don't expect them to run to Narnia, but I'm recalling right in front of them underneath their tower)

Hello! Can you try the bots again and see if anything feels differently?

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by TropoMJ

I've left some feedback on other comments but just wanted to say this was a fun test. The bots actually having a jungler is such a win for the quality of bots, and the laners actually went to reasonable lanes and bought fairly sane items (Crown rush Lux support?), which is also a big improvement. It was honestly very fun seeing them try to take dragons and fighting them there - maybe it's just the novelty but I think that will be enjoyable and helpful for new players to see rather than just a non-stop laning phase until you win.

I was playing with my boyfriend and we both agreed that these were still extremely easy, but if this is the quality of intro bots then I'm looking forward to seeing the level that beginner and then intermediate bots will play at. Not in terms of "it'll be fun for them to be challenging" (although harder bots will be fun), but it just seems like there's so much room for massive gains in the new player experience with this quality level for bots.

Definitely some kinks to work out which everyone else has already mentioned but really impressed with the step forward here.

Hello! Can you try the bots again and see if anything feels differently?

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by ItsEvgen

Played a few games of new bots, and I'd like to give my portion of feedback regarding that.

General:

  • Can't use Flash to attempt for escape or maybe even not using spells in general

  • Doesn't seem like trying to avoid global ults (like Pantheon R) and even when I use for example Ezreal ult just in front of bots they aren't attempting to run from it

  • Once one bot didn't care at all when Nexus Turrets were under attack and was keep farming near second lane turret (GameID: 4460030945)

Lux Bot:

  • Not using second E cast

  • Trying to damage with W (casting it together with E)

Tristana Bot:

  • Seems like playing too aggressive sometimes for Intro bot

[This post will be updated whenever I have something to add]

Hello! Can you try the bots again and see if anything feels differently?

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by MiraHighness

I've played two games, and I think they're amazing — I'm only surprised with the ADC bot taking (summoner spell) Heal while the Enchanters take Ignite or Exhaust, while building heal & shield power items. I personally think it should be the other way around.

I haven't seen the jungler bot gank in my games yet.

I understand they're Intro bots, but I also find it strange how they gather one for one at the drake objective (ADC standing there alone for quite some time, leaving them too vulnerable).

I've played with bots since 2011, I'm happy they finally get worked on. Thank you for this update.

Hello! Can you try the bots again and see if anything feels differently?

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by Frostzera

Played again today and can say the bots felt a bit better, Lux can use E's second cast and it's nice to see them hover towards one side of the lane on mid depending on the jungler's position. The builds are better than the ones on live, but the runes are the same default ones, Grasp for resolve main, Electrocute for domination, PTA for precision and Comet for sorcery, but even in this case, champions like Ahri are using comet, although electrocute would be better and is used by other champs like Rengar. Played the games i used as base for this report on patch 13.20 on PBE

Thank you!

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by ItsEvgen

After lastest PBE patch new bots game doesn't event want to start. I tried 3 times and after everyone picked, it just kicks me back to home screen.

Thank you for flagging! We are investigating now

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by RDLupin

u/RiotSentanel u/RiotDashiJador - I was sad to see that the queue was taken down today. Was there a reason it got taken down early (10/3 instead of the originally stated 10/10)?

Hello! Yea, we had to take it down as we changed some code for the bots that was affecting the way champions were working on the live servers. Since this is the Worlds patch, we had to act quickly to ensure the game was working as expected for players across the globe.

When we started working on the fix, we were hopeful that we could undo these flags and keep our queue up, but due to some underlying code issues, this caused our queue to begin crashing-- you can see a report in this thread of games not starting.

After about a day of triaging with about 3-4 other teams, I decided to make the call to cut the test short and take our time to find a fix for the underlying issues instead of doing any sort of short term fix for the additional days of the test.

Overall, I know the team is a bit bummed that we couldn't complete the full two weeks, but Worlds takes priority for sure. Plus now we have a lot of great feedback we want to act on, so hopefully we can do another test sooner rather than later! (And fix the underlying code issues that caused this.... Which huzzah the intended goal of a tech test!)

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by RDLupin

u/RiotSentanel u/RiotDashiJador - I was sad to see that the queue was taken down today. Was there a reason it got taken down early (10/3 instead of the originally stated 10/10)?

That said, we might try to bring it back sooner rather than later solely so we can try to make it up to all our lovely players who are willing to hop onto the PBE and play. Just depends how easy the fix is and when it makes sense.

Thank you again for playing and we really appreciate all the feedback!

over 1 year ago - /u/RiotDashiJador - Direct link

Originally posted by RDLupin

Ahh yup, that would do it. Worlds definitely takes priority.

Thanks for sharing what happened and sorry that it did! Makes sense that the team would be disappointed, but also excited to jump into making the adjustments with all the feedback you've received so far.

Again, thanks for all of your work on the game and for being available in these forums. We're a fortunate group of gamers to have this means of connecting with the devs of the game we love. Cheers!

Yep yep! We are a bit saddened, but we are super jazzed to get back to developing since we had to pause a bit for the PBE. Plus we were delaying some larger refactorings that we knew would make the bots worse before making them even better long term, and we have already begun those refactorings so that we can hopefully launch sooner! (ex:pathing system improvements/threat evaluation improvements).