"13.1 Patch preview with content!
Named in yellow are changed from the last preview.
Anything y'all really want changed in 13.2?" - https://twitter.com/RiotPhlox/status/1610729440027500545
>>> Champion Buffs <<<
Shaco -
-
[Q] Deceive buffs:
- Mana cost reduced 60 >>> 40
- Backstab critical strike increased 30% >>> 40%
[E] Two-Shiv Poison AD ratio increased 75% >>> 80%
Jayce
Base AD increased 54 >>> 57
[Q-Melee] To The Skies! damage increased 55/100/145/190/235/280 >>> 65/115/165/215/265/315
[W-Melee] Lightning Field damage per tick increased 25/40/55/70/85/100 >>> 35/50/65/80/95/110
Lissandra
HP per level increased 104 >>> 110
[Q] Ice Shard slow increased 16/19/22/25/28% >>> 20/24/28/32/36%
[W] Ring of Frost cooldown reduced 14/13/12/11/10 >>> 12/11/10/9/8 seconds
Sion
Base HP increased 615 >>> 655
[Q] Decimating Smash maximum damage increased 70/135/200/265/330 >>> 90/155/220/285/350
Xayah
- Base attack speed increased 0.625 >>> 0.658
- Attack speed ratio increased 0.625 >>> 0.658
Twisted Fate
[Q] Wild Cards cooldown reduced 6 flat >>> 6/5.75/5.5/5.25/5 seconds
-
[W] Pick a Card buffs:
- Blue Card AP ratio increased 90% >>> 115%
- Red Card AP ratio increased 60% >>> 70%
>>> Champion Nerfs <<<
Aatrox
[P] Deathbringer Stance max HP damage reduced 5-12% >>> 4-10% (based on level)
[E] Umbral Dash healing during [R] World Ender reduced 25/30/35/40/45% >>> 20/24/28/32/36%
[R] World Ender move speed reduced 60/80/100% >>> 50/65/80%
Dr. Mundo
- Base HP reduced 653 >>> 613
Armor per level reduced 4.2 >>> 3.7
[E-P] Blunt Force Trauma bAD max HP ratio reduced 2.5/3/3.5/4/4.5% >>> 2/2.5/3/3.5/4%
Fiora
[P] Duelist's Dance bAD ratio reduced +4.5% per 100 bAD >>> +4% per 100 bAD
[Q] Lunge bAD ratio reduced 95/100/105/110/115% >>> 90/95/100/105/110%
K'Sante
Base move speed reduced 335 >>> 330
[P] Dauntless Instinct damage reduced 10-25 >>> 5-20 (based on level)
-
[W] Path Maker nerfs:
- Minimum damage reduced 4.25/4.5/4.75/5/5.25% >>> 2/2.25/2.5/2.75/3% target's max HP
- Maximum damage reduced 8.25/8.5/8.75/9/9.25% >>> 7/7.25/7.5/7.75/8% target's max HP
Mordekaiser
- Changes pulled from the patch.
Rammus
- Base AD reduced 56 >>> 53
Base HP reduced 634 >>> 614
-
[W] Defensive Ball Curl adjustments:
- Percent bonus resistances increase now also amplifies flat resistances from the spell itself
- Armor reduced 40 (+60/70/80/90/100% total armor) >>> 25 (+40/55/70/85/100% total armor)
Yuumi
- [Q] Prowling Projectile nerfs:
- Damage reduced 50/90/130/170/210/250 >>> 50/80/110/140/170/200
- Empowered damage reduced 60/110/160/210/260/310 >>> 60/100/140/180/220/260
Zeri
AD per level reduced 1.5 >>> 1.3
[Q] Burst Fire damage reduced 15/18/21/24/27 >>> 15/17/19/21/23
>>> Champion Adjustments <<<
Jax - See 1, 2, 3, and 4.
[P] Can now go fishing in the river to periodically "catch fish" and gain 1 gold. Killing "fish" champions also award 1 bonus gold
[W] Empower AP ratio reduced 60% >>> 0%
-
[E] Counter Strike changes:
- Damage changed 55/80/105/130/155 (+50% bAD) physical damage >>> 55/85/115/145/175 (+4% max HP of the target) (+100% AP) magic damage
- Bonus damage per attack dodged changed 20% of total damage >>> 20% of base damage
-
[R] Grandmaster's Might changes:
- [R-P] Passive damage reduced 100/140/180 (+70% AP) >>> 80/120/160 (+60% AP) and has added VFX and SFX when ready
- New active: Jax swings his lantern around him, dealing 150/250/350 (+100% AP) magic damage to nearby enemies. If he hits a champion he gains 25/45/65 (+40% bAD) Armor plus 15/20/25% (+10% bAD) per champion hit, as well as 60% of that value as Magic Resist for the next 8 seconds. During this time the passive damage applies every 2nd attack instead of every 3rd.
- Cooldown increased 80 >>> 100/90/80 seconds
>>> System Buffs <<<
Axiom Arc
- Lethality increased 10 >>> 18
Horizon Focus
- AP increased 85 >>> 100
Rod of Ages
- HP increased 300 >>> 400
-
Eternity buffs:
- Healing or mana restored required to proc movespeed reduced 250 >>> 200
- Move speed increased 25% >>> 35%
- Several QoL changes and bug fixes
Winter's Approach
- Cost reduced 2700 >>> 2600 gold
- HP increased 350 >>> 400
>>> System Nerfs <<<
Legend: Tenacity
- Tenacity per stack reduced 2.5% >>> 1.5%
>>> System Adjustments <<<
Jak'Sho, The Protean
- Cost increased 3100 >>> 3200 gold
-
Voidborne Resilience adjustments:
- Resistances increase at max stacks changed 15% total resistances >>> 20% bonus resistances
- Drain increased 3% max HP >>> 80 (+7% max HP)
- Drain no longer drains from minions and monsters
Archangel's Staff
- Cost increased 2600 >>> 3000 gold
- AP increased 60 >>> 80
- AH increased 0 >>> 10
Seraph's Embrace
- AH increased 0 >>> 10
- No longer grants AH based on bonus mana, now grants AP equal to 2.5% bonus mana
- Empyrean passive (the heal) removed, now has Lifeline passive which grants a shield of 250 (+20% current mana)