You've got a fair point. We didn't set out to make the best board game out there, and we don't have any illusions of having done so. We, and most particularly Kades, felt passionate about the space and wanted to deliver something that provided amazing value to the board game community. During development we knew a vast majority of LoL fans likely hadn't played anything since Monopoly as a kid, and so one of our goals was to make it something that showed off the great social aspects of board gaming and hopefully pique their interest enough for them to take a look at many of the other amazing games out there now.