Original Post — Direct link

https://imgur.com/iQRfRCS

I'm PROJECT's experiment. And its nightmare.

PROJECT: Renekton is slicing and dicing his way onto the Rift, featuring:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New animations and recall!
  • New VO!

PROJECT: Renekton is set to be 1820 RP.

PROJECT: Renekton will be available to play soon on PBE! As players who get a first hand look at this upcoming content, we want to hear your thoughts! Drop your feedback in the thread below!

External link →
almost 3 years ago - /u/Rovient - Direct link

Originally posted by Bro_miscuous

This skin has a bit of tech that I think should have been mentioned: https://twitter.com/Sirhaian/status/1392171112889344003

What I'd like to say about this is... It's not distracting but the rules are just inconsistent. Why isn't this like Project Ashe?

My feedback is:

  • Allow these to become a toggle, and don't tie them to any situation like you're trying to do. Toggles are not confusing. If you know it exists, like Kai'sa's helmet, you know it's just that, a cosmetic. If Renekton's "helmet" starts coming on and off during gameplay, just start doubting if it's a gameplay thing ("oh, maybe it means he has high rage, used ult [like Eclipse Leona or HN Ashe], or perhaps he--...")
  • Players are dying for more toggles and they are highly requested, and a nice feature in becoming a far and between feature for skins where it fits (like you did retroactively add to Spirit Blossom Thresh) would be nice. Players want to be more in control of anything about how they look, or just to set their own mood.
  • I personally think the concept of a person inside the Renekton "mech" is absolutely great, and if I could, I'd run around 100% of the time without the helmet on, just so people could see the person inside and notice the awesome idea that is.

Related to icons:

I've just implemented the toggle (between reactive helmet and always on) but there's no sexy special UI like Kai'sa has for her helmet at the moment. I'll try and get that done in a few patches' time.

almost 3 years ago - /u/Rovient - Direct link

Originally posted by Mumphord123

What is the button for toggle? just tried control 5 and it did nothing

It's going to take a few days to arrive on PBE probably.

almost 3 years ago - /u/Rovient - Direct link

Originally posted by Bro_miscuous

I don't think it's a good solution to leave the reactive helmet in because it's confusing (not exclusively but most imporantly) for Renekton's opponents, a Renekton player is going to be more aware of the skin's features and Renekton's team doesn't have to care as much about gameplay clarity as the team playing against it. I think the toggle should be ON or OFF not OFF or Reactive, because that's still leaving the player the ability to trip their opponents. I know it's a cool idea you're trying, this is just my opinion.

What part do you feel is confusing? Looking for info.