Original Post — Direct link

"Lots of changes for champions this patch, our tools are a lot more stable, so we should be back to normal now!

The theme of this patch is balancing ranged vs melee supp in bot lane, balancing optimal jungle pathing, addressing early snowballing & flattening some healing" - https://twitter.com/RiotPhroxzon/status/1625286486034874373

Finishing up the rest of the changes now

PBE changes are subject to change

>>> Champion Buffs <<<

Veigar - PBE

  • [Q] Baleful Strike cast range increased 950 >>> 1050 units

  • [W] Dark Matter cast range increased 900 >>> 950 units


Cho'Gath


Alistar


Ahri


Malphite


Kennen


Viego


Aphelios


Senna


Riven


Orianna


>>> Champion Nerfs <<<

Samira - PBE

  • [P] Daredevil Impulse movespeed adjusted 3.5% flat >>> 1/2/3/4% (based on level 1/6/11/16)

  • [R] Inferno Trigger lifesteal application reduced 66.6% >>> 50%


Jax - PBE

  • Base HP reduced 685 >>> 665
  • HP per level increased 99 >>> 100

  • [E] Counter Strike changes:

    • AP ratio reduced 100% >>> 70%
    • Dodging attacks now increases all damage instead of just base damage
  • [R] Grandmaster-at-Arms nerfs:

    • [R-P] On-hit damage reduced 80/120/160 >>> 60/110/160
    • Bonus armor reduced 25/45/65 >>> 15/40/65
    • Bonus MR reduced 15/27/39 >>> 9/24/39

Maokai


Elise


Amumu


Udyr


Jarvan IV


Anivia


Azir


>>> Champion Adjustments <<<

Thresh Max Order - PBE

  • [Q] Death Sentence buffs:

    • Damage increased 100/145/190/235/280 (+80% AP) >>> 100/150/200/250/300 (+90% AP)
    • Cooldown reduced 19/17/15/13/11 >>> 19/16.5/14/11.5/9 seconds
  • [W] Dark Passage adjustments:

    • Shield reduced 50/75/100/125/150 >>> 50/70/90/110/130
    • Cooldown adjusted 22/20.5/19/17.5/16 >>> 21/20/19/18/17 seconds
  • [E] Flay damage increased 75/110/145/180/215 (+60% AP) >>> 75/115/155/195/235 (+70% AP)


>>> System Buffs <<<

Relic Shield/Steel Shoulderguards Lines - PBE

  • Relic Shield and Steel Shoulderguards HP regeneration increased 25% >>> 50%

  • Targon's Buckler and Runesteel Spaulders HP regeneration increased 50% >>> 75%


>>> System Nerfs <<<

Spellthief's Edge/Spectral Sickle Lines - PBE

  • Spellthief's Edge nerfs:

    • Tribute charge timer increased 10 >>> 12 seconds
    • Mana regeneration reduced 50% >>> 25%
  • Frostfang nerfs:

    • Tribute charge timer increased 10 >>> 12 seconds
    • Mana regeneration reduced 75% >>> 50%
  • Shard of True Ice mana regeneration reduced 115% >>> 100%

  • Spectral Sickle Tribute charge timer increased 10 >>> 12 seconds


Magical Footwear - PBE

  • Sellback gold reduced 70% >>> 30% (210 >>> 30 gold)

Demonic Embrace - PBE

  • Azakana Gaze is now capped at 40 damage against monsters

Treasure Hunter - PBE

  • Base gold reduced 70 >>> 50 (total gold reduced 550 >>> 450)

Takedown Experience - PBE

  • Champion takedown experience reduced for levels 3-8:

    • Level 3 experience reduced 186 >>> 144
    • Level 4 experience reduced 258 >>> 174
    • Level 5 experience reduced 330 >>> 204
    • Level 6 experience reduced 402 >>> 234
    • Level 7 experience reduced 434 >>> 308
    • Level 8 experience reduced 500 >>> 486
  • All other levels unchanged


Takedown Comeback Experience


>>> System Adjustments <<<

Jungle Sustain/Clearspeed - PBE Pet Changes

  • Jungle pet damage AP ratio reduced 15% >>> 12%

Triumph


Grasp of the Undying


Doran's Shield

>>> ARAM <<<

  • Death timers reduced 12-42 >>> 10-40 seconds (based on level)
External link →
almost 2 years ago - /u/TheTruexy - Direct link

We call this patch "The Anti-Bird Patch"

Anivia, Azir, and Phoenix Udyr sadge

almost 2 years ago - /u/RiotPhlox - Direct link

Originally posted by Etna-

Ah Lil' Kenny my fav champ. At least with the other fun names i could tell who they meant lmao

Edit: OH WAIT ITS KENNEN LMAO

Lil' Kenny the Lightning Rat

almost 2 years ago - /u/Cashmiir - Direct link

Originally posted by TheTruexy

We call this patch "The Anti-Bird Patch"

Anivia, Azir, and Phoenix Udyr sadge

The "Nerf the Government Surveillance Drones" patch

almost 2 years ago - /u/RiotPhlox - Direct link

Originally posted by WorstTactics

Thank you for these legendary names. Sovor and Wiwwia especially

Wiwwia was my pièce de résistance

almost 2 years ago - /u/RiotPhlox - Direct link

Originally posted by PandaWeeknd

It's definitely too early to add in this patch but I hope you guys can think about adding some gold back to treats now that JG is being hit with the takedown nerfs (RIGHTFULLY SO). I thought the idea behind them being a safeguard against getting your entire jungle taken because of enemy laners helping with invades was genius. I main jg and the 50 gold on release made invades feel much less punishing. Would love for more earlygame exp nerfs related to lane minions/takedowns tied into the jungle pets. Just so that the perma gank playstyle isn't just the optimal thing to do. And if players do opt into ganking heavily they will be able to cash in on gold from treats but they would be making a serious tradeoff with exp in the meantime.

Longterm I expect gold and experience still aren't properly balanced in the role, but first we need to get stuff roughly in line power-wise before we can build econ back in comfortably

almost 2 years ago - /u/PhreakRiot - Direct link

Originally posted by TheSoupKitchen

I'm always happy to see Aphelios buffs.

Hopefully they do something more than just altering his base stats (or growth stats) for the 100th time and call it a day.

smilers

edit: this was sarcastic. I'm shipping the Aphelios buff and it's one line lol.

almost 2 years ago - /u/PhreakRiot - Direct link

Originally posted by Wellington_Wearer

Please don't overbuff Alistar riot.

Pretty small. Currently a little bit more on the AP ratios (Wizard Cow is nowhere near good, this is safe) and putting his teammate heal roughly back where it was.