Hello everyone!
Similar to the previous VFX updates we’ve made in the past (Syndra, Zilean, Malzahar, etc), we're working on updates to the Visual Effects (VFX) of champions whose spell effects are in need of some love. Our aim is to get their VFXs to current League standards and improve gameplay clarity. This time, it's Vayne's turn, for 12.2's PBE Patch! To note: this one particular VFX Update is of a smaller scale, as Vayne does not have a ton of VFX opportunities in her kit. We have mainly focused on cleaning up and modernizing her kit, removing some of the old noise that was present.
Just like all the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline, and are simply dev passion projects.
Here's a video preview of the changes for her Base VFXs, and the affected skins. Newer skins (post-Soulstealer) have not received any changes.
All affected skins: https://www.youtube.com/watch?v=VRNZ1I4CIZk
Thumbnail for those interested: https://imgur.com/68aYglJ
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We're looking for feedback on her changes, which should be up on the PBE soon. Please try her out there —especially if you're a main— and leave us your feedback once the changes are up!
And also: a Happy New Year to everyone!
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