https://twitter.com/TheTruexy/status/1592572140603076608 (thread)
Changes
Base Stats
- Move Speed :: 325 >>> 330
- Base AD :: 50 >>> 53
- Base Armor: 20 >>> 24
- Base Health :: 600 >>> 630
- AS Ratio :: 0.568 >>> 0.625
- HP Per Level :: 109 >>> 115
Basic Attack
- Fully Charged Damage :: 90-200 (+90%AP)(+1-15% target Max Health) >>> 90-200 (+110%AP)(+1-15% target Max Health)
Living Battery (P)
- Gotta Zip Shield Bonus :: 10% multiplicative MS >>> 10% MS
- Duration :: 3s >>> 2s
Burst Fire (Q)
- Range :: 825 >>> 750
- Excess AS to AD Ratio :: 60% >>> 70%
- Base Damage :: 8/11/14/17/20 > >> 15/18/21/24/27
- AD Ratio :: 100/105/110/115/120% AD >>> 104/108/112/116/120% AD
Ultrashock Laser (W)
- Damage Type :: Magic >>> Physical
- Damage :: 20/55/90/125/160 (+ 100% AD)(+40% AP) >>> 20/60/100/140/180 (+ 130% AD)(+0% AP)
- Cast Time :: 2.5x Attack Time >>> 0.55s - 0.3s (based on AS}
- Missile Speed :: 2200 >>> 2500
- Beam Cast Time :: 0.75s >>> 0.85s
Spark Surge (E)
- Mana Cost :: 80 >>> 90/85/80/75/70
- Cooldown :: 24/22.5/21/19.5/18s >>> 22/21/20/19/18s
- [NEW EFFECT] For the next 5s, Zeri’s Burst Fire does an additional magic damage to the first enemy hit and pierce targets.
- Bonus Magic Damage :: 20/22/24/26/28 (+20% AP)(+12% bonus AD)
- [NEW] Deals up to 65% bonus damage based on Critical Strike Chance
- Pierce Damage Falloff :: 60/70/80/90/100% >>> 80/85/90/95/100%
- Ability/attack damage reduce the cooldown of Spark Surge (E) by 0.5s (1.5s for critical strikes)
- Reveal Range Through Walls :: 850 >>> 1500
Lightning Crash (R)
- [REMOVED] Bonus Magic Damage
- Chain Lightning Range :: 450 >>> 650
- On-Cast Magic Damage :: 150/250/350 (+80% AP)(+80% bonus AD) >>> 175/275/375 (+110% AP){+ 100% bonus AD)
- If R hits at least one champion, Zeri gains 10% Move Speed, 30% AS, and chain shots for 5s. Hitting champions refreshes this buff by 1.5s (up to 5s total).
- Hitting champions grants Zeri 1 stack (3 per crit) of Overcharge for 1.5s. Zeri gains 0.5% MS for each stack of Overcharge (stacking infinitely)
TL;DR
- Less squishy
- More damage early
- Q range decreased
- W no longer scales with AP and now does physical damage
- E now gives magic damage on hit and piercing Qs for 5 seconds (previously next 3 Qs)
-
R can only last for 10 seconds (previously infinite)R now gives bursts of MS instead of constant MS