Original Post — Direct link

Hello, my name is Nick Castillo.

I live in Los Angels California, am 27 years old, and will one day work for Riot Games.

I am an aspiring concept artist and illustrator. I have lurked on this Reddit for many years and have posted fan art for the game in previous years. (links below for reference.) this post for many of you may sound like I'm hoping for a miracle to somehow find my dream job at Riot but I see it more as an opportunity of manifesting the idea into existence. I always told myself I would do it one day but to never put it out into the world for others to see just seems like part of the steps to get there.

https://imgur.com/gallery/pSSexuJ

league of legends has always been a huge part of my life ever since I started playing back in season three. I had been attracted over by the art style and the charm the game brought. as the game grew so did my view of the art industry. over the many years of seeing the game develop, I've discovered the kind of artist I've always wanted to be after being so confused for so many years about it.

There were many times I left the game as most players do. I've taken long breaks from it. almost times I've even forgotten about it, but there was something about it that always seems to bring me back.

It was always the art. The splash art, the concept art, the character design, the design language, and everything that added up to the experience that is a league of legends. The company is not free of its problems, but its art team is something I've always wanted to be a part of.

I know every design and release of content faces different responses from different people. I've never seen it as something that is every finished but as something that is constantly growing. With as much criticism the art team gets for designs I still appreciate and admire the work they do. Finding new ways to grow and change as the game grows.

maybe I'm reaching here. No one would read this I'm sure but if you have read it to this point I thank you very much.

My dream for a job in the industry isn't going to be made in this Reddit post. I figured id want to say this somewhere though to at least get it out in the world. I have no professional art experience other than sell at conventions or completing various commission work for clients. I'm currently working on a portfolio to present to companies but it's a long time coming. I've got a long way to go, but I will do it one day.

thanks for reading whatever this turned out to be. I wish you guys all the best in your paths to success!

edit 05/17/2021:

I went to bed and came back to this post having so many responses and upvotes that I really don't know what to say but thank you!

a lot of you provided great advice and feedback. more than I can hope to find on my own in a long amount of time. I'm glad many of you liked my art and were honest with me and how it relates to my art journey. taking feedback and criticism is important and I appreciate those who have said things to help achieve my goal.

I know the journey is long. I know the goal is hard and slim. Maybe I'm too ambitious and should do something safer, but any time I think about doing something else I know it will never be as worth it like this. back in 2020, I had lost my Dad to Covid-19. ever since he's been gone I kept asking myself what I wanted to do with my life without him in it. to do anything short of what I've wanted the most in life isn't going to be enough for me.

thank you again to everyone in the community. thank you for your advice, kind words, and reality checks. I know it's going to be difficult, but I'll tell you all when I get there.

External link →
almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by [deleted]

[removed]

No no no! It was the way I worded it was all! I start in June and how I commented, made it sound like I was currently working! Its just the mods making sure things were clear so that I was not impersonating a Rioter! Its all good I swear!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by dr_wafu

You're so right about swallowing the bullet and specializing in one thing. I find it extremely difficult to decide on one thing and stick with it. I love so many different things about so many different streams. I love so many different styles, and my profile is just a jumbled mess. As a result, I've not become really good at one thing.

I've been contemplating locking onto a focused goal, and you've given me that push! I just need to figure out what that is though haha

Hey awesome to hear! I didnt choose VFX until after about the 4th week of doing it. When I first started I had no intention of making it a career. The learning curve actually almost made me quit! Then all of a sudden it was like a head explosion of awesomeness once everything meshed together so well! It was fun and it didn't feel like work to me. It was like having an "Aha!" Moment.

So find your explosive mind moment that makes you have fun and go "Aha!"

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by IsoldeHartmann

Hey awesome reply! I am 24 and already thought i was late haha however i do have one question: i always wanted to work in 2D art (especially digital art) but i have strong colorblindness, difficulty with greens/browns/red and blues/pinks/purples. As someone who has made it to riot, do you think theres even a place for someone like me in the 2D artworld? Would love to hear your opinion!

I hope the reply inspired and helped a few people!

As for the color blindness part I can't really give any advice on that for art because I don't know enough about it. If it were me, I would submit a portfolio and ask for feedback on it. Or I would get into some sort of UI or effects that would specialize in the filters that different game companys make to help people with colorblindness? I always see a colorblind option in games but always wonder how they make it or what settings they tweak to make it fair/balanced.

Sorry I'm not much help here :(

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by [deleted]

[removed]

I just worded my comment as if I was currently working at Riot when I start in June! The mods were just being safe making sure no one was impersonating a Rioter so its all good now!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by Sakaita

Wow you made elderwood rakan? Those VFX were amazing, that's my favorite skin from him wow

Ah thanks! He was an awesome champ to work on that is flashy and beautiful♡ i had the help of the skins team to guide me so it was not all just me! I made sure to take all of the feedback seriously!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by CarebLoL

Hello there! First off, thank you for sharing this. I am an inspired artist who is currently learning how to create VFX and all of the sparkles.

I'm 27 years old and I graduated from college back in 2015, for a BS Degree in Game Art & Design. Unfortunately, a lot of life situations happened, including a rare blood disease diagnosis, and delayed my job search in order to recover. I have an urge to get into the game industry because it is my dream, but I always have that thought in the back of my head saying, "I'm running out of time" due to not being well experienced enough and the lack of tools since I'm just using Photoshop and Unity at the moment.

I know it is not required, but do you recommended going back into college in order to receive the knowledge you need and land an internship? Or is it entirely portfolio based that shows how much work and effort it contains?

I'm honestly at lost where I'm saying to myself, "What should I do? What's the best course of action I can take right now?" I would appreciate any helpful tips and advice if possible. I will re-read this post to get a better insight.

Hello fellow sparkle maker! Sorry to hear that happened to you! Honestly photoshop and Unity was all I used for my portfolio for the internship. I think you should go back to college if you prefer face to face with a teacher. At the moment with covid and everything, alot of what I made can be found on youtube.(fire, explosion, projectile)

I know some places you have to be a student in order to get an internship or a senior.

But of you go to school for a VFX class make sure its going to cover something similar to what's in this video.

https://youtu.be/3QKK2o5rWSQ

I know people make effects from coding and that just confuses me.

Sorry if this is all vague. But as an effects artist I would focus on the following. I would learn shaders, colors and shape language for. Also make sure to focus on timing. Make sure to use real life references when making things. If you already know the basics, I would focus on 3 portfolio pieces that demonstrate all of what I put above. My portfolio only had a simple fire, and explosion and a projectile. You can view it on my artstation.

https://www.artstation.com/jonathanshishido

Hope this helps!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by babylovesbaby

Loved every moment of it and didn't witness any of what is said in the news.

About what exactly? Your story is really informative, but by adding this you are trying to sound authoritative on any number of subjects you can't possibly be privy to since you worked from home and weren't actually an employee.

About any of the claims made against Riot. The most recent claim against Riot turned out to not have any evidence against it.

I was an employee, and I would ask my co workers at the time about the news and everything. None of them had experienced it and were really supportive of Riot.

Not trying to sound like I'm any form of authority. Just saying what I experienced, and what I've heard.

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by WeirdPumpkin

LOL! Honestly I wouldn't mind being in that position!

Oh man, you would care. Support is the nightmare position in almost every company, especially user facing support

I only wouldn't mind because when I was in the military and before that I worked in customer service. Its like it wouldn't be hard for me to adjust to that. Also I just love the company lol

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by nica_dobro

If I could award you, I would. I can't say thanks more than that.

Of course!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by CarebLoL

Thank you for taking your time to respond. I'm currently learning from online courses on Udemy and I have learned a lot on shaders, materials, meshes, the importance of timing, colors, and creating textures.

I apologize for asking another question, but is it possible to get an internship if I have already graduated? If not, it all depends on the portfolio and job application process? Thanks again.

I'm not sure about the internship part. You would have to read up on the individual company's wording. For example some places might only take people in school or some might only take specifically a senior? Or possibly reach out to a recruiter.

If not getting an internship was the only outcome, I would still apply at other jobs and try to get hired as a VFX artist so you can get some industry knowledge under your belt. Alot of indie studios need effects artists so it could be a good starting point. I just feel lucky like I was at the right spot at the right time with Riot.

There is always room for improvement so if you have any old effects you can polish up to give it that extra spicy flavor, I would do that to save time.

Anytime!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by hannawald

Amazing story, thanks for sharing. My dream is same, but since I live very far from Riot HQ I don't think that I'll ever have a shot even I will have skills to be part of the team. I love video games and I love digital art, I work for some indie game atm, someday maybe I get there!

If you live further than 50 miles away, Riot will help pay for some moving costs if you are hired. (I live like 55 miles away so I got lucky haha)

I've even known people who lived outside of the US who work there. So there is always possibilities! Never give up!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by hannawald

Yeah I live outside of US, like 1000 miles away haha. Atm I'm finishing my branding degree and watching every youtube video like a crazy for years, hopefully I get decent enough portfolio to send to them one day.

You got this. Just keep staying focused!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by Nickanger

I appreciate this response so much! even just having the opertunity to meet others and learn from one another means so much. I'm also really happy to see that this not only helps me but others. thank you so much for this. :)

Mhmm of course! I feel like your in the exact spot I was in a few years ago. Just focus on something and make sure to set goals for yourself. You got this!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by ImoutoCompAlex

(27 in 2018) So you’re around 30 now? Please don’t misunderstand. I don’t mean to be rude. It’s just refreshing to hear that at that age it’s still not too late for a career change into a completely different industry even though I’ve always had this mental barrier in my head that it is.

Yeah! Im 30 right now. Single father who loves his daughter very much <3

No problem! I like to be as transparent as possible. Fun fact: When I started art school in 2018 I was an animation student. Hated it, and then switched to Game Art. And before all of that I was in the military. So ive switch career choices multiple times haha.

Also alot of the kids in my school were like 18-23 years old when I first got to college and I felt like the old man out of the bunch. Which also put a fire under me to perform better and prove myself! I was very motivated to perform well >_<

You got this! ITS ALL IN YOUR HEAD!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by CanonicalPizza

Saving this comment, thanks for sharing your experience and advice!

Of course!

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by 5oup

Thank you for posting some of your insight about your journey, I never fully got to talk to you at LCAD but I appreciate the advice. One thing to remember is how awesome the teachers are at our school and how building connections to teachers and peers is important. Anyone can make really amazing art but remember people rather work with someone who can take feedback and be respectful than someone hard to work with. There's a lot of other industry devs like Shishido who have given kind advice, good luck on your journey!

Thankyou! Of course! I wouldn't have gotten to where I was if the teachers didn't help me. Its weird because now I'm going to be working with a few of them lol. I still see them as teachers >_<

I think a big thing that helped that wasn't really taught in school was to be observant. I would usually be quiet in school but I would be constantly observing everyone's work and listening to their critique as if it were my own. I would take all what was said and apply it to my work for next weeks homework until it improved.

Also feel free to message me on insta or discord to play Dota2/LoL/Wildrift or any portfolio critiques/paintovers lol

almost 3 years ago - /u/Riot_Usury - Direct link

Originally posted by Bear_in_pants

No, no they are not usually similar to real world economies. Some MMOs might be a little similar, but the vast majority of games have nothing in common with a real world economy. You have infinite supply, you have a single seller market with no competition ("the game"), you have secondary and tertiary currencies, etc. There are a lot of differences.

The macroeconomics of the situation are definitely different, but hard disagree when it comes to micro. Economics is the science of incentives, and that leads to unique insight when developing an in-game economy.

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by ImoutoCompAlex

You started out as an animation student? I know you disliked it but I think that's awesome. So you then wound up in VFX after some experimentation with what you were comfortable in. Are there any careers out there that combine skills in both VFX and animation or would that be biting off more than you can chew? (A.KA. better to keep your skillset more specialized when applying in this field). Did you know any other students who went that mixed route since there's probably some overlap? Or better to just pick a path (VFX or animation) and stick to it?

Sorry I have no idea what I'm talking about but I'd love to hear your perspective.

Mhmm story telling and stuff like that. I didnt get to do much animating but it seemed tiresome lol
(they were still doing the traditional animating with paperflipping using 100+sheets of paper)

VFX in my opinion is actually a form of animation. im taking a particle system and making it go from point A to point B. Or stretching it super far and then shrinking super tiny the next second! My favorite thing in VFX to do is called FlipBooks! Its pretty much hand animating something. Like for example, did you know Dragon trainer Tristana has a flipbook animation of a flame that comes out of the dragons mouth when it fires? its just 4 frames that happens super quick.

VFX is awesome because there is no one way to get an effect done. I can make the same effect but using 5 different methods. I was very uncomfortable in VFX the first 4 weeks. it was only after I started to grasp it that I was like. "niceeeeee"

LOL I hope this answers some of the questions.

TL:DR - I see VFX as animation for games because you use timing, shape and color to tell a story.

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by ImoutoCompAlex

Thanks for the detailed reply. That was very helpful. Last question and I'll leave you alone! Outside of school (in your case Laguna College), what websites/online courses would you recommend to an amateur who's only dabbled in it for the occasional Youtuber Video but want's to get better?

Lol its ok!

I still suggest Youtube because alot is on that.

I dont know any online schools to be honest. LCAD is my first and only college experience. I hear a school called brainstorm is super good and cheap. Idk if they have any VFX classes tho. I plan to go to brainstorm to learn things once I settle down and figure mylife out haha

almost 3 years ago - /u/shishirooroo - Direct link

Originally posted by GutsWay

Dude, this is some awesome advice. Thank you so much for sharing. Do you think one needs to go to art school to get a job at riot or any other company? Or is it simply a matter of whether your portfolio impresses them or not.

Sorry I'm not seeing this until late!

Thanks! I feel like art school is good for networking and getting face to face interactions with teachers and other possible future workers.

I learn more in a classroom environment and need feedback/criticism. It may be different for each person.

My goal was to go to school to learn, and not get a degree. I saw 4 years of learning kind of wasteful and long, so I made sure to focus on getting good at one thing I could be passionate about.

In the end it boils down to your portfolio. Plenty of youtube videos talking about portfolio do's and dont's.

Hope this helps!