Among the fifty thousand things coming out alongside the Soul Fighter event, the metagame seemed like the most downplayed of them all to me. Honestly when I saw it I wasn't expecting much and thought it'd be pretty bare bones as a minigame. (ngl I thought it'd be turn based)
But no, it's honestly pretty great.
Outside of the very nice looking art and animations, the gameplay is actually a lotta fun. It starts out pretty simple, but it ramps up in difficulty fast (Pyke is a bastard). You gotta really start considering stuff like timing abilities right to maximize your damage output or using them to interrupt enemies. It's a lot more complexity than I was expecting out of it.
The little side dialogue at the fan fair is great. The swole Yordle however is gonna give me nightmares.
The only criticism I have is that the build options aren't super interesting or flexible, at least in the first few fights. The opening fights are designed around you using one specific ability to counter their strategy, so you kinda have to take it.
Other than that however, i'm genuinely impressed by the mode. Honestly at this point Riot should consider making a fighting game /s
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