almost 3 years ago - /u/GalaxySmash - Direct link

Changes:

Ravenous Flock (P)

[REMOVED] Swain can no longer pull crowd-controlled enemies.

[REMOVED] Swain's pull no longer deals damage.

Healing :: 4/5.5/7% (levels 1/6/11) maximum health >>> 4/5.5/7%/9% (levels 1/6/11/16) maximum health

Health Per Soul Fragment :: 5 >>> 12

Death's Hand (Q)

Mana Cost :: 65/70/75/80/85 >>> 45/50/55/60/65

Cooldown :: 9/7.5/6/4.5/3s >>> 7/6/5/4/3s

Damage :: 55/75/95/115/135 (+40% AP) >>> 60/80/100/120/140 (+40% AP)

Additional Bolt Damage :: 15/20/25/30/35% >>> 12/22/32/42/52 (+10% AP)

Previous Equivalent Damage :: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP)

Maximum Damage :: 88/135/190/253/324 (+64/72/80/88/96% AP) >>> 108/168/228/288/348 (+80% AP)

Vision Of Empire (W)

Mana Cost :: 70/80/90/100/110 >>> 60/65/70/75/80

[NEW] Pings now display enemies in range similar to Twisted Fate (R) and Nocturne (R)

Nevermove (E)

[NEW] Can now be reactivated to pull all champions rooted by Nevermove.

[NEW] Cooldown is reduced by 20% during Demonic Ascension (R)

Demonic Ascension (R)

Cooldown :: 120s >>> 100/80/60s

Drain Damage per Second :: 35/50/65 (+14% AP) >>> 20/45/70 (+10% AP)

[REMOVED] No longer grants 125/200/275 health.

[CHANGED] Rather than lasting 12s, upon casting Demonic Ascension Swain gains 50 Demon Power, which drains at a rate of 10 per second. While draining an enemy champion, Swain gains 20 Demon Power per second. Upon running out, Demonic Ascension ends and Swain returns to normal. After 5 seconds, Demon Power drain rate is increased to 15 per second. After 3 seconds, Swain can cast Demonflare (R2)

Demonflare (R2)

Demonflare Damage :: 100/150/200 (+50% AP) >>> 150/225/300 (+60% AP)

[NEW] Demonflare now slows enemies by 60%, decaying over 1.5 seconds.

[CHANGED] On casting Demonic Ascension, Swain can cast Demonflare 1 time. This does not end Demonic Ascension

[REMOVED] Demonflare no longer charges up based on health drained, up to double damage.

External link →
almost 3 years ago - /u/GalaxySmash - Direct link

Changes:

Ravenous Flock (P)

[REMOVED] Swain can no longer pull crowd-controlled enemies.

[REMOVED] Swain's pull no longer deals damage.

Healing :: 4/5.5/7% (levels 1/6/11) maximum health >>> 4/5.5/7%/9% (levels 1/6/11/16) maximum health

Health Per Soul Fragment :: 5 >>> 12

Death's Hand (Q)

Mana Cost :: 65/70/75/80/85 >>> 45/50/55/60/65

Cooldown :: 9/7.5/6/4.5/3s >>> 7/6/5/4/3s

Damage :: 55/75/95/115/135 (+40% AP) >>> 60/80/100/120/140 (+40% AP)

Additional Bolt Damage :: 15/20/25/30/35% >>> 12/22/32/42/52 (+10% AP)

Previous Equivalent Damage :: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP)

Maximum Damage :: 88/135/190/253/324 (+64/72/80/88/96% AP) >>> 108/168/228/288/348 (+80% AP)

Vision Of Empire (W)

Mana Cost :: 70/80/90/100/110 >>> 60/65/70/75/80

[NEW] Pings now display enemies in range similar to Twisted Fate (R) and Nocturne (R)

Nevermove (E)

[NEW] Can now be reactivated to pull all champions rooted by Nevermove.

[NEW] Cooldown is reduced by 20% during Demonic Ascension (R)

Demonic Ascension (R)

Cooldown :: 120s >>> 100/80/60s

Drain Damage per Second :: 35/50/65 (+14% AP) >>> 20/45/70 (+10% AP)

[REMOVED] No longer grants 125/200/275 health.

[CHANGED] Rather than lasting 12s, upon casting Demonic Ascension Swain gains 50 Demon Power, which drains at a rate of 10 per second. While draining an enemy champion, Swain gains 20 Demon Power per second. Upon running out, Demonic Ascension ends and Swain returns to normal. After 5 seconds, Demon Power drain rate is increased to 15 per second. After 3 seconds, Swain can cast Demonflare (R2)

Demonflare (R2)

Demonflare Damage :: 100/150/200 (+50% AP) >>> 150/225/300 (+60% AP)

[NEW] Demonflare now slows enemies by 60%, decaying over 1.5 seconds.

[CHANGED] On casting Demonic Ascension, Swain can cast Demonflare 1 time. This does not end Demonic Ascension

[REMOVED] Demonflare no longer charges up based on health drained, up to double damage.

External link →
almost 3 years ago - /u/GalaxySmash - Direct link

Originally posted by Reinhardtisawesom

when are these swain changes planned on being shipped out? would like to see him at MSI

12.8, I believe Swain will be enabled for MSI

almost 3 years ago - /u/GalaxySmash - Direct link

Originally posted by DocJeckle

Hi there ! Just wanted to say first of all that I am really enjoying the changes so far.

A couple of bugs I have noticed, on the new ultimate:

  1. The draining-screeching sound effect will abruptly dissappear after 15-16 seconds when continuously draining the same target. Sound effect resumes if target exits then re-enters ultimate area.
  2. Depending on skin, the R area radius becomes much less visible or even invisible around 12 seconds after casting R2. my findings so far :
  • Dragonmaster Swain, Tyrant Swain and Northern Front Swain : around 12s after casting R2, R aura dims then become completely invisible
  • Base Swain, Bilgewater Swain : R aura dims and is barely visible
  • Crystal Rose Swain : No change
  • Hextech Swain : Unable to test on PBE

Nice catches! We have those noted down and will attempt a fix before he goes live. Thank you!